Lots of polishing work so far. ;P
Bug Fixes
- Fixed a couple of discontinuities in the introductory event that could occur if players don't stick with the script.
- Razorleaf Swarmers can no longer be possessed during Celeah's encounter.
- Players that sign out during the introductory event no longer respawn at the beginning in their room.
- The Slyheart Amulet now binds immediately after being picked up. (Reported by Dawn)
- The trade window now properly distinguishes between gold and silver.
- Priest characters started out with an additional stack of apples. This has been fixed.
- All loot picked up while the master looter is knocked out was rolled for. This has also been fixed.
- Declining a trade now informs the player that requested it. (Reported by Bramble or Death - I think?)
- - In addition, trades can no longer be spammed.
- - You can no longer trade with players that are hostile to you.
- Spammed minimap pings from the same player no longer play sounds. In addition, if they are spammed a lot, the game clients will begin to ignore the pings.
- Secure (https) links will properly link, just like http links do.
- Fixed a bug where using a hotkey slot with a consumable item that was fully used up could consume another item under certain circumstances.
- Cancelling out of the dialog in the beginner area will no longer cause the event to get stuck.
General Changes
- A lot of the trophies now have proper icons! (some of them were drawn by Caydence, Analyse and Pike)
- - Trophy icons will display in the trophy list, as well as on the popup shown when you earn a trophy.
- A few old chests have been hidden in the .. less common branches of the cave that beginning players explore as a spirit, to give them a purpose. They contain three silver each.
- Aina will break the fourth wall if players jumped down the pit ahead of her twice in a row, and tell them to "wait for [her] this time".
- (De)buffs are more detailed now and, instead of simply saying that you receive (for example) "poison damage over 12 seconds", will tell you the exact amount of damage:

-- In addition, this respects stacking buffs as well - so two stacks of a buff that reduces agility by 10 will state that your agility is reduced by 20 on the tooltip.
- The Freezing Buff debuff on Frostbite should now correctly make characters appear more blue the more stacks of the debuff they get.
- Typing "/option pass" in the chatbox lets you pass on normal loot that isn't rolled for.
- The Flash client on this website now has a "lock"-option, which makes your browser ask for your confirmation before navigating away, if you are logged in.
- In addition, the icon in your browser's tab will now change if someone chats while you are in a different tab.
- Added a "Share" button, which lets you give personalized links to your friends. If they follow them and join, you receive a notification, and you can start the beginner area with them (note: each link is only valid for one character).
- Lady Tempest can now be spawned from cursed branches. Be wary, she is quite strong!