Ashaya Post
Game Discussion => General Discussion => Topic started by: Quack on February 03, 2014, 12:52:08 am
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A small question,do hunters have a different story or is it just the same mine story?
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i actually have wondered about that part o.o
if i remember correctly, it was originally that all starting classes began in different parts of Elyssia (i read up on old items like in the Database and files which were laying around to public eye a few years ago xD) however somewhere along the way Tobias decided to have them all at the old starting area, which was to simply begin directly in the Bluebell map where the friendly (unattackable) bluebells were and also where Farmer Jack, the guy with the pitchfork, is.
It was somewhere around half way last year i think, that it was tested and decided that we would all have begun in Argan instead, and that we go through the little skit where we screw up the entirety of Elyssia (no really, it's why all the quests and dungeons with an exception of a few are here to begin with in a sense, like BFA and the East Caves, although since i do not know the back story as well as others, i may be completely wrong so my word isn't fully credible. players who had their characters created BEFORE the change can find a rune in Argan village, (before the monastery. do not confuse with the Cultist village) which, upon touching, they're "transported" to the starting zone. this is in a sense, and can be considered a type of lie as they are not transported, but rather given a vision, which they remember what happened to then, as originally in the previous beginner zone, they could not. in this, unless it has been fixed(unless it's not a bug), we remain the current level we are. after we complete it the orb vanishes and we never see it again, at least so far.
but as i said again, from what I've read before, Priests once began at the Saliko Chappel (or church if you'd call it that, next to Thomas), warriors west/left of Saliko Village, and mages around the Witch Rose (or near there). Since the Hunters were only conceived last year as well (2013) they are relatively new and thus did not have any specific starting point other than the current or previous starting area (the exact date they were released i forgot, i'm sorry) and unless i'm wrong, Hunters are still experimental, so only specifically players who have reached the level cap on at least one character (if i'm correct) can get hunters.
This is just me with all of my two cents (more like dozens of two cents ^^; oops) but based off of what i know and have seen happen over about four years, chances are hunters will have the same story as we did which (spoilers to any non players who want to join) is that we joined the mining crew because we wanted to make some money, but royally messed up stuff and now have to clean up the entire world which will be given to us to play in.
I myself am surprised that i remembered even half of this seeing as i read most of it a LONG time ago(around 2-4 years ago to be exact) though i'm bound to have errors in my memory. and forgive me if i've said too much.
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Thanks for that. Also I realized that we were the one who blew up the caves and plagued the world with these thangs. So we have to clean up our own mess that we made at the start of our journey. XD
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Pretty much ouo then again no story is complete without heroine/hero messing up a tiny detail xD