Harvest Mana
Draw magic energy from the environment around you, recovering up to 10% of your maximum mana every second for six seconds.
Required Class | Mage |
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Skill Branch | Arcane |
Available at | Level 1 |
Prerequisites | Mana Shield Lv. 1 |
Range | Self |
Cooldown | 2 to 3 minutes |
Skill Usage
Harvest Mana is a mana restoring spell exclusive to Mages, allowing them to gain mana at no cost when their mana is low. Often used as an emergency spell during in the middle of boss fights from constantly casting expensive spells.
Your character has to stand in the spot that it is used, channeling the skill for six seconds, unlike the Priest skill Unfaltering Resolve which allows movement but silences you for the duration.
Notes
- Harvest Mana is influenced by dexterity. Having more dexterity increases the number of times (in the form of ticks) that the skill will recover your mana in chunks of 10%, allowing Harvest Mana to recover more than 60% of your maximum mana.
- In situations where you are taking constant heavy damage from a debuff or enemy spell, combining Mana Shield with Harvest Mana can restore mana that is depleting from absorbing the damage, enabling you to barely survive.
- At level 25, Charm of Quick Harvest when equipped cuts the channeling time in half from six seconds to three seconds, allowing mana to be restored quickly.
Level
At Lv. 2 of Harvest Mana, you will not lose casting time from damage while channeling the skill down.
Skill Level | Cooldown | Cast time lost immunity (spell-only) |
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Lv. 1 | 3 minutes | 0% |
Lv. 2 | 2 minutes | 100% |
General | Auto-Attack • Alchemy • Elixir Mastery • Cooking • Craft • Analyse • First Aid • Marker |
Pet | Call Pet • Revive Pet • Pet: 'Attack' • Pet: 'Follow Me' • Pet: 'Stay Here' |
Extra Abilities | Curse of Roots |
Combat | Bite • Improved Bite • Focused Strike • Slash • Swipe • Natural Fighter • Adrenaline Rush • Thrash • Battle Cry • Overpower • Pounce |
Defense | Toughness • Charge • Bash • Smite • Taunt • Shattering Strike • Growl • Burning Determination • Spell Reflect • Unyielding Rage • Endurance • Divine Plea • Deflect |
Others | Battle Stance • Defensive Stance |
Arcane | Mana Shield • Harvest Mana • Arcane Focus • Bind Elemental • Skip • Invisibility • Teleport • Bind Earth • Disrupt Magic • Arcane Might • Dispel Magic • Steal Magic |
Fire | Fire Bolt • Embers • Ignite • Fire Wall • Infernal Heat • Fire Hail |
Ice | Icicle • Arctic Winds • Mana Crystal • Mana Explosion • Ice Spikes • Mist of Ice • Frigid Splash • Intense Cold • Path of Frost • Blizzard • Flash Freeze • Frost Nova |
Wind | Thunderbolt • Lightning Bolt • Overcharge • Lightning Rod • Wind Burst • Overload |
Earth | Earth Spike • Spike Trap • Rune of Power • Heavy Rune • Rune of Wisdom • Rune of Warding |
Others | Grace of Elements |
Restoration | Revitalise • Revive • Serenity • Elemental Ward • Heal • Bond of Healing • Healing Springs • Song of Harmony • Surge of Light • Divine Clarity • Emerald Shield • Healing Winds • Greater Heal |
Toxicology | Petal Rain • Poison • Poison Dust • Stir • Envenom • Nightfall • Cure Poison • Leeching Poison • Unfaltering Resolve |
Light | Judgement • Spiritual Regeneration • Exorcise • Holy Fire • Nourish |
Magic | Blessing of Speed • Blessing of Fortitude • Curse of Slowness • Curse of Silence • Protection of Nature • Inspiration |
Dark | Dark Pact • Spirit Strike • Life Tap • Dark Bolt • Terrify • Torment • Evil Land • Possess • Drain Health |
Close Combat | Rake • Rip • Enchant Poison • Camouflage • Veil of Shadows • Sprint • Shadowstep • Heal Pet • Battle Instincts • Combat Training • Touch of the Phoenix |
Ranged Combat | Double Strafe • Bow Mastery • Focused Shot • Arrow Shower • Sniping • Sharp Shot • Disrupting Shot • Piercing Shot • Sharpen Senses • Siphoning Shot • Arrow Barrage • Eagle Eye |
Traps | Trap Proficiency • Tar Trap • Incinerating Trap • Root Trap • Explosive Trap |
Others | Arrow Crafting |