Mana Explosion
Release the energy stored in your mana crystal in a burst, dealing damage depending on the amount of mana stored to any targets around it.
Required Class | Mage |
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Skill Branch | Ice |
Available at | Level 36 |
Prerequisites | Mana Crystal Lv. 1 |
Range | 4 meters |
Cooldown | 10 seconds |
Skill Usage
Causes your mana crystal to explode, damaging nearby targets based on the amount of mana that was contained in it with water element damage. Does not consume any mana to explode the skill, due to already using up your mana to create the crystal in the first place. Not ideal for long-term survival in a monster or boss fight unless using it as a last resort to finish off an enemy.
Wherever you had left the mana crystal while you attempt to use Mana Explosion, it will stop and channel for 0.5 seconds of cast time. During the casting period, a blue circle will highlight the area where the crystal will detonate. Afterwards, it will detonate, fading the highlighted area as the mana crystal disappears. In PvP, the explosion can be prevented if the crystal is destroyed beforehand.
Notes
- Because Mana Explosion depends on the amount stored in the crystal, having a higher maximum total of mana (increased through intellect) will allow you to deal greater damage.
- Previously there was a bug where Mana Explosion would not properly cause enemies to go after you after the crystal had detonated on them, allowing you to constantly summon a crystal and detonating on them without provoking them into a fight. This has now been fixed.
Level
Mana Explosion requires a minimum of 15 points in Ice skills before it can be unlocked.
General | Auto-Attack • Alchemy • Elixir Mastery • Cooking • Craft • Analyse • First Aid • Marker |
Pet | Call Pet • Revive Pet • Pet: 'Attack' • Pet: 'Follow Me' • Pet: 'Stay Here' |
Extra Abilities | Curse of Roots |
Combat | Bite • Improved Bite • Focused Strike • Slash • Swipe • Natural Fighter • Adrenaline Rush • Thrash • Battle Cry • Overpower • Pounce |
Defense | Toughness • Charge • Bash • Smite • Taunt • Shattering Strike • Growl • Burning Determination • Spell Reflect • Unyielding Rage • Endurance • Divine Plea • Deflect |
Others | Battle Stance • Defensive Stance |
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Fire | Fire Bolt • Embers • Ignite • Fire Wall • Infernal Heat • Fire Hail |
Ice | Icicle • Arctic Winds • Mana Crystal • Mana Explosion • Ice Spikes • Mist of Ice • Frigid Splash • Intense Cold • Path of Frost • Blizzard • Flash Freeze • Frost Nova |
Wind | Thunderbolt • Lightning Bolt • Overcharge • Lightning Rod • Wind Burst • Overload |
Earth | Earth Spike • Spike Trap • Rune of Power • Heavy Rune • Rune of Wisdom • Rune of Warding |
Others | Grace of Elements |
Restoration | Revitalise • Revive • Serenity • Elemental Ward • Heal • Bond of Healing • Healing Springs • Song of Harmony • Surge of Light • Divine Clarity • Emerald Shield • Healing Winds • Greater Heal |
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Magic | Blessing of Speed • Blessing of Fortitude • Curse of Slowness • Curse of Silence • Protection of Nature • Inspiration |
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Close Combat | Rake • Rip • Enchant Poison • Camouflage • Veil of Shadows • Sprint • Shadowstep • Heal Pet • Battle Instincts • Combat Training • Touch of the Phoenix |
Ranged Combat | Double Strafe • Bow Mastery • Focused Shot • Arrow Shower • Sniping • Sharp Shot • Disrupting Shot • Piercing Shot • Sharpen Senses • Siphoning Shot • Arrow Barrage • Eagle Eye |
Traps | Trap Proficiency • Tar Trap • Incinerating Trap • Root Trap • Explosive Trap |
Others | Arrow Crafting |