Ashaya Post
Game Discussion => Suggestions and Feedback => Topic started by: Quack on October 20, 2013, 04:47:43 pm
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Ive found lots of mushrooms in the ever change caverns. Perhaps we could have edible mushrooms? Mana mushrooms health mushrooms. I dunno.
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Sure, when I find a need for them. ;P Perhaps for a dish in future.
Right now nothing is really missing in terms of mana or health recovery.
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I dunno just saying mushrooms do taste good somtimes.
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Hmm it does sound like a good idea- when the argan spore watcher already drops the mushrooms that make a cap- why not make one that gives buffs? i mean like:
Fried Mushroom:
Pretty fried enough. Has a hint of protein somewhere hidden in there, as well as some nutrients
Increases your strength by 7.
Recovers 500 health and 250 mana.
Can also give you a poison stack. Did you really want to eat this mushroom this bad?
<<drop ratio>>
Crazed Sporebark Watcher:
15-29% or 30-59% idk xD
Cultist Nightguard:
5-14% or <5%
Cultist Chieftain:
15-29% or 5-14%
Cultist Necromancer:
5-14% or <5%
Cultist Prison Guard and/or the Cultist Elite
5-14% or 15-29%
Yeah you can decide on the idea and the ratio- i just thought of random number ratios XD/drops from mobs- I just decided the Watcher because of the cap mushrooms then thought of the minions so maybe they robbed his mushrooms? Idk xD
Thanks for your time!
Titan
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why not make one that gives buffs?
Well, it's just that someone has to draw them. :) I do have a priority list for how important things are. ;P
When I get back to it, sure. But at the moment, I have loads of other things to do and add.
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titan that WAS pretty good :D
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Today mushrooms are able to make as hats.
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Especially the really big ones. ;P They even poison stuff around you. ;3