Dark Pact

Revision as of 05:24, 18 August 2019 by Localguest (talk | contribs) (Notes)
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Denouncing the light, you increase the damage from dark spells and your armor, while reducing the cast time lost from damage. Enables dark element skills. Disables light element skills while active.

Required Class Priest
Skill Branch Dark
Available at Level 1
Prerequisites N/A
Range Self
Cooldown 1 second

Skill Usage

Dark Pact is an active spell that can be toggled on or off, enabling access to the rest of the dark spells, increasing dark damage dealt, as well as a few other effects at the cost of light-related spells. When toggled off, the user loses half of their maximum mana. There is no time limit to the spell, and can only be removed by disabling it, or forcibly through death or logging out.

The minimum skill level to gain access to all of the dark spells is 3. There are other spells that gain additional effects from Dark Pact:

  • Possess, a spell learned at later levels requires at least level 3 of Dark Pact in order to possess Brute-type monsters.
  • Inspiration, a buff spell can be turned into Dark Inspiration by simply having Dark Pact enabled, increasing attack and magic values at half of what you would gain from Inspiration in strength and intellect. These two buffs do not stack with each other.

Notes

  • If you choose to obtain a spell that would be disabled by Dark Pact, then activate Dark Pact, that spell will be marked as unavailable or on a cooldown for an indefinite period of time. Disabling Dark Pact would take those same spells off cooldown, however by doing so, you lose half of your mana.

Level

Skill Level Minimum Lv. Required Damage Increase Armor Increase Cast time lost reduction (all spells)
Lv. 1 1 3% 5% 8%
Lv. 2 2 6% 10% 16%
Lv. 3 5 9% 15% 24%
Lv. 4 10 12% 20% 32%
Lv. 5 15 15% 25% 40%

General
General Auto-AttackAlchemyElixir MasteryCookingCraftAnalyseFirst AidMarker
Pet Call PetRevive PetPet: 'Attack'Pet: 'Follow Me'Pet: 'Stay Here'
Extra Abilities Curse of Roots
Warrior
Combat BiteImproved BiteFocused StrikeSlashSwipeNatural FighterAdrenaline RushThrashBattle CryOverpowerPounce
Defense ToughnessChargeBashSmiteTauntShattering StrikeGrowlBurning DeterminationSpell ReflectUnyielding Rage EnduranceDivine PleaDeflect
Others Battle StanceDefensive Stance
Mage
Arcane Mana ShieldHarvest ManaArcane FocusBind ElementalSkipInvisibilityTeleportBind EarthDisrupt MagicArcane MightDispel MagicSteal Magic
Fire Fire BoltEmbersIgniteFire WallInfernal HeatFire Hail
Ice IcicleArctic WindsMana CrystalMana ExplosionIce SpikesMist of IceFrigid SplashIntense ColdPath of FrostBlizzardFlash FreezeFrost Nova
Wind ThunderboltLightning BoltOverchargeLightning RodWind BurstOverload
Earth Earth SpikeSpike TrapRune of PowerHeavy RuneRune of WisdomRune of Warding
Others Grace of Elements
Priest
Restoration RevitaliseReviveSerenityElemental WardHealBond of HealingHealing SpringsSong of HarmonySurge of LightDivine ClarityEmerald ShieldHealing WindsGreater Heal
Toxicology Petal RainPoisonPoison DustStirEnvenomNightfallCure PoisonLeeching PoisonUnfaltering Resolve
Light JudgementSpiritual RegenerationExorciseHoly FireNourish
Magic Blessing of SpeedBlessing of FortitudeCurse of SlownessCurse of SilenceProtection of NatureInspiration
Dark Dark PactSpirit StrikeLife TapDark BoltTerrifyTormentEvil LandPossessDrain Health
Hunter
Close Combat RakeRipEnchant PoisonCamouflageVeil of ShadowsSprintShadowstepHeal PetBattle InstinctsCombat TrainingTouch of the Phoenix
Ranged Combat Double StrafeBow MasteryFocused ShotArrow ShowerSnipingSharp ShotDisrupting ShotPiercing ShotSharpen SensesSiphoning ShotArrow BarrageEagle Eye
Traps Trap ProficiencyTar TrapIncinerating TrapRoot TrapExplosive Trap
Others Arrow Crafting