Disrupt Magic

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Counters the magic-based skill your target prepares, interrupting it and preventing it from using a spell from the same school for a brief period of time.

Required Class Mage
Skill Branch Arcane
Available at Level 10
Prerequisites Harvest Mana Lv. 1
Range 4 meters
Cooldown 15 seconds

Skill Usage

Disrupt Magic (or shortened as disrupt), is a key situational skill that prevents a monster or boss from carrying out one of their magical spells during at the time of their cast. With it's near instant casting time, you can stop certain spells guaranteed that the person using disrupt can respond to it quickly. However, Disrupt is expensive to cast and can drain your mana if used inappropriately.

While Disrupt Magic can prevent magical spells, skills like the Warrior's Smite, the Hunter's Disrupting Shot and the Priest spell Curse of Silence can prevent both physical and magical spells. At Lv. 2, Disrupt can prevent a monster from using their spells of the same school three seconds longer over other interrupt skills.

Notes

  • Disrupt Magic can only prevent magical spells. For instance, an AoE such as Lightning Bolt can be prevented, but a skill such as Pounce cannot. There are some spells that cannot be interrupted at all, often indicated by a shield icon next to the casting bar.
  • Few bosses are immune to being interrupted with entirely, or has a limit to the number of interrupts it can receive before becoming fully immune to them. A particular monster such as the Beholder (from Blackwood Depths) can interrupt all spells at close proximity if it is not already suffering from freeze or sleep.

Level

  • Silence applying only to same school as spell interrupted.
Skill Level Silence duration
Lv. 1 5 seconds
Lv. 2 8 seconds

General
General Auto-AttackAlchemyElixir MasteryCookingCraftAnalyseFirst AidMarker
Pet Call PetRevive PetPet: 'Attack'Pet: 'Follow Me'Pet: 'Stay Here'
Extra Abilities Curse of Roots
Warrior
Combat BiteImproved BiteFocused StrikeSlashSwipeNatural FighterAdrenaline RushThrashBattle CryOverpowerPounce
Defense ToughnessChargeBashSmiteTauntShattering StrikeGrowlBurning DeterminationSpell ReflectUnyielding Rage EnduranceDivine PleaDeflect
Others Battle StanceDefensive Stance
Mage
Arcane Mana ShieldHarvest ManaArcane FocusBind ElementalSkipInvisibilityTeleportBind EarthDisrupt MagicArcane MightDispel MagicSteal Magic
Fire Fire BoltEmbersIgniteFire WallInfernal HeatFire Hail
Ice IcicleArctic WindsMana CrystalMana ExplosionIce SpikesMist of IceFrigid SplashIntense ColdPath of FrostBlizzardFlash FreezeFrost Nova
Wind ThunderboltLightning BoltOverchargeLightning RodWind BurstOverload
Earth Earth SpikeSpike TrapRune of PowerHeavy RuneRune of WisdomRune of Warding
Others Grace of Elements
Priest
Restoration RevitaliseReviveSerenityElemental WardHealBond of HealingHealing SpringsSong of HarmonySurge of LightDivine ClarityEmerald ShieldHealing WindsGreater Heal
Toxicology Petal RainPoisonPoison DustStirEnvenomNightfallCure PoisonLeeching PoisonUnfaltering Resolve
Light JudgementSpiritual RegenerationExorciseHoly FireNourish
Magic Blessing of SpeedBlessing of FortitudeCurse of SlownessCurse of SilenceProtection of NatureInspiration
Dark Dark PactSpirit StrikeLife TapDark BoltTerrifyTormentEvil LandPossessDrain Health
Hunter
Close Combat RakeRipEnchant PoisonCamouflageVeil of ShadowsSprintShadowstepHeal PetBattle InstinctsCombat TrainingTouch of the Phoenix
Ranged Combat Double StrafeBow MasteryFocused ShotArrow ShowerSnipingSharp ShotDisrupting ShotPiercing ShotSharpen SensesSiphoning ShotArrow BarrageEagle Eye
Traps Trap ProficiencyTar TrapIncinerating TrapRoot TrapExplosive Trap
Others Arrow Crafting