Difference between revisions of "Strength"

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Strength is a [[Stats|Primary Stat]] that increases your physical damage. This is useful if you plan to melee enemies instead of staying at range. For abilities that do not involve your armor (such as Bite), strength is the main factor for how much damage you deal.
 
Strength is a [[Stats|Primary Stat]] that increases your physical damage. This is useful if you plan to melee enemies instead of staying at range. For abilities that do not involve your armor (such as Bite), strength is the main factor for how much damage you deal.
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On top of that, each point in Strength increases your [[attack]] by 0.5.
  
 
In addition, strength also increases the maximum weight you can carry.
 
In addition, strength also increases the maximum weight you can carry.
  
 
[[Category: Stats]]
 
[[Category: Stats]]

Revision as of 10:05, 9 September 2018

Strength is a Primary Stat that increases your physical damage. This is useful if you plan to melee enemies instead of staying at range. For abilities that do not involve your armor (such as Bite), strength is the main factor for how much damage you deal.

On top of that, each point in Strength increases your attack by 0.5.

In addition, strength also increases the maximum weight you can carry.