Bug Fixes
- Claiming bases in Saliko Outlands now reveals the character. (Reported by Dazz)
- When a group leader leaves their group, creates a new one, and both groups get saved to the same dungeon, players that get invited to the first group will now be sent to the correct dungeon. (Reported by Caydence)
- It is no longer possible to attack castle doors or the relic after TvT ended. (Reported by Kitson)
- Monsters will now face in the correct direction after they reset. (Reported by Kitson)
- The snakes in Twigmoss Cave will no longer randomly begin fighting each other. (Reported by Kitson and Dawn)
- Several platforms in Twigmoss Cave were glitchy, and have been fixed. (Thanks to Zuki, Dawn and Dazz)
- Players no longer "drop the flag" if they leave CtF after the match has ended. (Reported by Kitson)
- Ixxy no longer requests mages to use the Fire Rain skill, which they don't have. (Reported by Kitson)
- Fixed an assertion failure that occurred if a monster started to leash back in the exact time between the web shot projectile being launched, and said projectile hitting. (Found by Bramble and Fluffeh)
- The client no longer displays stale guild bank information when switching to a different character if the guild on that character has fewer bank tabs than the guild from the first character. (Reported by Shadow)
- Potions of Frenzied Regeneration now properly grant fury. (Reported by Kitson)
- Details for stored items are now shown properly. (Reported by Kitson)
- Several debuffs that are meant to stick until their expiration (such as the Inactive debuff from AFKing in battlegrounds) are no longer dispelled during skill resets.
- Healing spells casted on other targets will continue to proc even after the caster was KOed.
- Healing done and healing taken now only count effective healing.
- Several skill tooltips showed an extra percent character. This has been fixed. (Found by Dawn)
- Jacob is no longer able to tag monsters, which would prevent groups from getting their loot. (Reported by Caydence)
- Channelled skills can be cancelled once again. (Reported by Kitson)
- Monsters should be able to cope with navigating in a much larger variety of terrain without resetting. (Reported by Kitson)
- Numerous paths all throughout the game world were fixed to allow monsters to path correctly. (Reported by Kitson)
- Newly loaded background music is no longer ignoring the volume the volume slider is set to.
- A race condition in how encounters are handled could cause the server to crash. This has been fixed. (Found by Fluffeh, Cinderstar and Sunny, regression bug reported by Birk)
- The lizard hatchling that are fleeing when low on HP no longer show a Terrify effect on them. (Reported by Goldy)
- The Schwartzwald trinket now properly removes possess effects. (Found by Bramble)
- Actors that have an innate status resistance no longer get more vulnerable to it after receiving a debuff that gives said status several times in a short period of time. (Reported by Caydence)
General Changes
- Waterball can now be used from inside the Healing Springs effect.
- - In addition, the duration of healing springs has been increased by 100%, and it's cooldown by 50%.
- After an unscheduled restart, rare monsters will no longer respawn instantly.
- The different spirits in Argan Jungle now have slightly more unique graphics.
- Water reflections are no longer rendered in the "Very Low" quality setting. (Suggested by Fluffeh)
- Charge will now fail if the character is affected by spells that root them in place. (Found by Dazz)
- Mages are now able to use their Arcane Studies ability to make their next spell cost no mana.
- - In addition, the mana cost for Dispel Magic has been decreased, and the amount of hit points mages have has been increased slightly.
- New map loading logic has been implemented that should decrease the loading time slightly.
- Twigmoss Burrow is now instanced, with a 12 hour reset timer.
- - With this in place, Ragefang's health will also scale depending on how many players are fighting.
- - If four or more players fight Ragefang, additional loot will be dropped to accommodate them.
- Dungeons with a single boss no longer split up groups if players of that group have been saved to different instances.
- Dispel now has an unique animation.
- Using Blessing of Speed or Blessing of Strength on a group member now applies the same buff to all other group members in vicinity.
Mages
- Are now able to learn Lightning Bolt Level 3.
- The mana cost of Steal Magic has been increased slightly.
PvP
- A battleground notice will be sent to all participating players in Saliko Outlands if a team is shortly before winning.
- Players carrying the flag in Elyssia Ridge will now receive a 30% walking speed penalty (up from 12%).
- Items will spawn on the map throughout Elyssia Ridge and Saliko Outlands, which give small buffs to players who claim them.
Warriors
- Battle Cry now applies a Rallying Shout buff to the warrior's group in vicinity, giving them extra damage for a short time.
- In addition, Overpower now also increases the warrior's attack for a short time.