Forum - Change Log: April 6

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Author Topic: Change Log: April 6  (Read 1976 times)

Tobias

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« on: April 06, 2012, 09:50:11 pm »
Bug Fixes

- Fixed a memory leak in the game client, which never cleared certain parts of its graphic cache.
- Making health bars for several monsters of the same name caused incorrect health values to be displayed. This has been fixed. (Reported by Blizzardfoot and Kitson)
- Withdrawing items that immediately display on your character (such as muffins or roses) while other players equipped items at the same time caused the server to hang. This has been fixed.
- When controlling actors, the sound centre is the controlled actor, and no longer the player themselves.
- Monsters now properly show up casting, if a player enters the map while the monster is casting already.
- The tag warning in CH, which tells other players who is currently tagged, is now displayed in red letters, to prevent an exploit where players try to trick others into thinking they got tagged, using /emotes . (Reported by Caydence)


General Changes

- The ticketing system has been revamped. While non-moderators will not necessarily see a difference, they should still notice much more reliable replies now.
- Health bars will now fade out if the target is out of range.


PvP

- If more than 50% of the players in a battleground are connected from the same home, they are no longer eligible for any rewards or trophies.
- Players that have been in a battleground for less than 50% of the fight are no longer eligible for trophies during that fight, other than the trophy for winning the battleground.
« Last Edit: April 06, 2012, 09:55:03 pm by toby »