Forum - Change Log: May 2013

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Author Topic: Change Log: May 2013  (Read 8103 times)

Tobias

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« on: May 03, 2013, 07:53:05 pm »
Well, another month. Here we go:

General Changes

- Added support for full-screen mode.
-- If you have Flash Player 11.3 or higher, you should see a new checkbox "Full Screen" in the options. Checking that switches to full screen. Flash will show a warning - after clicking "Allow" on the top, you can use any key, except the escape key (which exits full screen mode).
-- Note that Flash doesn't perform that great with scaling. Full screen will play slower than non-full screen.
- Hunters can learn a new ability to greatly increase the damage their pets deal.
- Increased the level cap of hunters to 28.
- Some items that existed for NPCs but not for players (such as Chrissy's Apple Necklace) has been put to good use and now drops from monsters. Others (such as Alexandra's Coif) have been added to the VIP store for some gold.
- The price for the Old Bluebell Whistle has been increased to be more in line with the other items in the shop.
- As the VIP shop is supposed to be a reward for existing active testers, its existence is no longer conveyed to players that joined after the cutoff date (or that were inactive during it).
- Added support for item sets.
-- So far, the Emerald Leaf / Living Emerald set has been added in - items that are equipped should highlight in the skill description, as should the entire set name once it is complete.
- Certain NPCs that are currently inactive (such as the stone cave, for adventurers that do not have the stone key) can now be set to be untargetable, so they won't get in the way with battles.
- Videos you record are now listed on your profile page (they are set to private).
- The "Lost Skull of the Ancient King" can now drop from Drayke's treasure chest.


Bug Fixes

- Fixed a glitch where map instances would expire earlier than expected (instances outside of dungeons should persist for many hours).
- The "Boss Clear" summary sometimes indicated another player getting the MVP reward item than the MVP. This has been fixed. In addition, the screen previously suggested that every other player got the same amount of experience - this has also been corrected.

Tobias

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« Reply #1 on: May 12, 2013, 12:45:33 pm »
- Adventurers can now pick up a disconnected session if they log back in quickly after the disconnection.
- - The exact time a disconnected session can be resumed depends on what you were doing when you were disconnected. Boss fights give you 1.5 minutes, the random dungeons 1 minute, if you were controlling another character, 45 seconds, a battleground 30 seconds. The rest gives you 15 seconds, as usual.
- - During that time, you are still in-game (and can be targeted, or KOed). Auto-attacks continue.
- - If you resume in time, you will never disappear from the map.
- Added support for server-redirection.
- - Since the current host's network was performing very poorly, we got to test this the very same day it was implemented. Shame.
- Sending group invites now gives a message stating the invitation has been sent.
- Several sections in Gorath's map extinguished his Hellfire, even though they shouldn't. This has been fixed.
- Some balancing has been done to the economy. (Some reported by Pike)
- - Arrows sell for less.
- - Empty Bottles cost more.
- - Frozen spider legs sell for a little less, too.
- Lint now drops carrot juice.
- - You can also ask Sandra in Saliko Garden to make carrot juice for you, if you bring her a lot of carrots.
- The Waterlogged Argans can now drop several items. (Suggested by Death, who keeps calling them Argons)
- Game client performance during a large number of spell hit effects and damage numbers has been improved.
- The Everchange Caverns now include a short quest - and a trophy. (Suggested by Willy)
- Added tentative support for two-factor authentication.
- - Currently the game server is aware of two-factor authentication, but doesn't enforce it. The backend, however, does.
- As Earthspike and Coralspike are ground based skills, they will now miss if the target is in the air.
- Added icons to a few more trophies.
- The "X Quests" trophies are now all trackable. (Reported by Death)
- Your own party chat is now visible in recorded videos. (Reported by Kitson)
- - Some of the recorded videos were not listed; this has been fixed. (Also reported by Kitson)
- The various ores now specifically state that combining more ores at once will give better results.
- Fixed some tracked trophies not updating properly.

Tobias

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« Reply #2 on: May 20, 2013, 09:07:13 pm »
- Two-factor authentication is fully working now, and the game client will enforce it as well.
- - You can set locations as trusted, in which case you will not be prompted for the security code again for quite some time.
- Many more set items have been added.
- Fixed a glitch in the movement code that could cause monsters to reset.
- Opening the storage after recovering a session did not show the content of the storage. This has been fixed. (Reported by Pike)
- Any item rolls you haven't closed are now shown again if you recover a session.
- Minor quest typos have been corrected. (Reported by Frostbell and Pike)
- Guild leaders once again get a rare chest that spawns in the guild treasure room, every two days.
- - Several unique items have been added to that chest, which aren't dropped anywhere else.
- Frostblooms now have their own spirit bottle. (Drawn by Scarpath)
- Potions of Frost have been added. If you drink them, the cold in your veins will chill any melee attacker, slowing their walk speed substantially.
- Entangling Strings can now be destroyed in PvP. (Thanks go to Pike for this)

Tobias

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« Reply #3 on: May 23, 2013, 09:35:16 pm »
- For level scaled dungeons, low level players could not enter the map while their group was in combat *if* that group would be level scaled. This was rather confusing, so the restriction is gone.
- Fixed several bugs with recovering sessions that could cause issues such as missing entries in the friend list.
- Another glitch could cause the fire during Casper's encounter to not drop off the branch in rare circumstances. This has been fixed.
- Added some enhancements to make live migrations smoother.
- Radium's "Rare Toxin" quest now has an objective section. (Reported by Frostbell)
- - In addition, his "Rude Awakening" quest has been received minor touchups.
- The graphics around at the eastern exit of the Emberberry Valley were kind of rough and have been polished.
- The recipe for Potions of Frost can now be bought at the Exiles. Yes, you can actually get it now. (Reported by Pike)
- The Siege of Brightheart trophy did not track the victories. This has been fixed. (Reported by Pike; next reboot)
- - In addition, the statistics page now tracks the victories in Siege of Brightheart as well.
- - Added a few more statistics that weren't shown, such as Nyranthix kills, and tic-tac-toe matches in the robot factory.

Tobias

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« Reply #4 on: May 29, 2013, 11:23:17 pm »
Lots of minor fixes all over the place.

- The monsters in the upper snow plains now have their unique graphics.
- - In addition, a couple of items were added to their drop tables.
- Improvements have been made to the server infrastructure.
- Fixed a glitch that prevented items dropped in certain map areas from displaying. (Found by Willow)
- Unrelated to that, another regression bug prevented items from flying monsters to drop to the ground. Both have been fixed.
- The upper snow plains have expanded slightly.
- - Bats and ghosts knocked off the cliff will eventually walk back up now. (Reported by Caydence)
- Wind Ghosts now have their own spirit bottles! (Drawn by Scarpath)
- The storm summons from Lucy and Sian will no longer randomly desynchronize.