Self-explanatory. There are several skills that knock back actors, namely
- Fire Ball
- Fire Wall
- Wind Gust
- Thunderbolt (from several monsters)
- Thunderbolt (from players with the crown of tempest)
Right now, the behaviour of what happens if a character is shielded and the damage is fully absorbed is inconsistent. Some skills won't knock you back, some will knock you back anyway. I'd like to make it more consistent and predictable.
Should shields (Mana Shield, Emerald Shield) prevent knock back from skills such as wind gust, fire wall or thunderbolt if the damage is fully absorbed?