Difference between revisions of "Freeze"

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Freeze is a status effect in which a character is encased in a block of ice, preventing them from performing any action until they either receive damage, or the ice thaws.
 
Freeze is a status effect in which a character is encased in a block of ice, preventing them from performing any action until they either receive damage, or the ice thaws.
  
* Frozen characters are [[water]] element, and thus take additional damage from [[wind]] and [[earth]] attacks.
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* Frozen characters are water [[element]], and thus take additional damage from wind and earth attacks.
 
* The Blizzard spell will not damage any targets that are frozen.
 
* The Blizzard spell will not damage any targets that are frozen.
 
* While frozen, a character cannot [[dodge]] or block an attack.
 
* While frozen, a character cannot [[dodge]] or block an attack.
 
* Any direct damage breaks the freeze effect. Damage over time effects (such as Slash) will NOT end the effect.
 
* Any direct damage breaks the freeze effect. Damage over time effects (such as Slash) will NOT end the effect.

Revision as of 14:44, 6 July 2013

Freeze is a status effect in which a character is encased in a block of ice, preventing them from performing any action until they either receive damage, or the ice thaws.

  • Frozen characters are water element, and thus take additional damage from wind and earth attacks.
  • The Blizzard spell will not damage any targets that are frozen.
  • While frozen, a character cannot dodge or block an attack.
  • Any direct damage breaks the freeze effect. Damage over time effects (such as Slash) will NOT end the effect.