Difference between revisions of "Freeze"
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Freeze is a status effect in which a character is encased in a block of ice, preventing them from performing any action until they either receive damage, or the ice thaws. | Freeze is a status effect in which a character is encased in a block of ice, preventing them from performing any action until they either receive damage, or the ice thaws. | ||
− | * Frozen characters are [[ | + | * Frozen characters are water [[element]], and thus take additional damage from wind and earth attacks. |
* The Blizzard spell will not damage any targets that are frozen. | * The Blizzard spell will not damage any targets that are frozen. | ||
* While frozen, a character cannot [[dodge]] or block an attack. | * While frozen, a character cannot [[dodge]] or block an attack. | ||
* Any direct damage breaks the freeze effect. Damage over time effects (such as Slash) will NOT end the effect. | * Any direct damage breaks the freeze effect. Damage over time effects (such as Slash) will NOT end the effect. |
Revision as of 14:44, 6 July 2013
Freeze is a status effect in which a character is encased in a block of ice, preventing them from performing any action until they either receive damage, or the ice thaws.
- Frozen characters are water element, and thus take additional damage from wind and earth attacks.
- The Blizzard spell will not damage any targets that are frozen.
- While frozen, a character cannot dodge or block an attack.
- Any direct damage breaks the freeze effect. Damage over time effects (such as Slash) will NOT end the effect.