Difference between revisions of "Race"

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(Created page with "A monster's or character's race is a rough classification of species (insect, brute, plant) it belongs to. {| class="wikitable" ! Race !! Notes |- | Brute || Players are, by...")
 
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A monster's or character's race is a rough classification of species (insect, brute, plant) it belongs to.  
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A monster's or character's race is a rough classification of species (insect, brute, plant) it belongs to. It is completely separate and unrelated to its [[Elements|Element]], which may affect the character in its own way.
  
 
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Revision as of 13:01, 29 June 2013

A monster's or character's race is a rough classification of species (insect, brute, plant) it belongs to. It is completely separate and unrelated to its Element, which may affect the character in its own way.

Race Notes
Brute Players are, by default, classified as brutes. [1]
Plant Plant-based monsters recover 10% additional health from revitalize. [1]
Undead Characters that are undead suffer damage from healing spells. In addition, using revive has a low chance to instantly kill them, no matter their remaining health. [2]
Demon Similar to undead, light-based healing spells will damage them, however other healing spells, such as Revitalize, will work. [2]
Mechanical Mechanical characters cannot recover health through normal means, and have to be repaired instead.
Formless The duration of root spells cast against formless characters is reduced by 50%. [3]
Elemental [3]
Insect [1]

Notes

  1. 1.0 1.1 1.2 Brutes, Plants and Insects can be charmed by Charming Potions
  2. 2.0 2.1 Demons and Undeads can be controlled using the Priest Possess spell
  3. 3.0 3.1 Elementals and Formless monsters can be controlled using the Mage Bind Elemental spell