Difference between revisions of "Race"
(Created page with "A monster's or character's race is a rough classification of species (insect, brute, plant) it belongs to. {| class="wikitable" ! Race !! Notes |- | Brute || Players are, by...") |
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− | A monster's or character's race is a rough classification of species (insect, brute, plant) it belongs to. | + | A monster's or character's race is a rough classification of species (insect, brute, plant) it belongs to. It is completely separate and unrelated to its [[Elements|Element]], which may affect the character in its own way. |
{| class="wikitable" | {| class="wikitable" |
Revision as of 13:01, 29 June 2013
A monster's or character's race is a rough classification of species (insect, brute, plant) it belongs to. It is completely separate and unrelated to its Element, which may affect the character in its own way.
Race | Notes |
---|---|
Brute | Players are, by default, classified as brutes. [1] |
Plant | Plant-based monsters recover 10% additional health from revitalize. [1] |
Undead | Characters that are undead suffer damage from healing spells. In addition, using revive has a low chance to instantly kill them, no matter their remaining health. [2] |
Demon | Similar to undead, light-based healing spells will damage them, however other healing spells, such as Revitalize, will work. [2] |
Mechanical | Mechanical characters cannot recover health through normal means, and have to be repaired instead. |
Formless | The duration of root spells cast against formless characters is reduced by 50%. [3] |
Elemental | [3] |
Insect | [1] |