Difference between revisions of "Regular Hit"

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Regular hits is one of the possible outcomes of attacks and abilities, along with [[Critical Strike|critical strikes]] and [[Miss|misses]].
 
Regular hits is one of the possible outcomes of attacks and abilities, along with [[Critical Strike|critical strikes]] and [[Miss|misses]].
  
An attack or a spell that is not a critical strike and does not miss is a regular hit. By the default, players have a 0% chance to miss, and a 5% chance to land a critical strike. This is offset by various stats, such as [[Level|levels]], [[dexterity]] and [[agility]].
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An attack or a spell that is not a critical strike and does not miss is a regular hit. Everything else being equal, players have a 0% chance to miss, and a 5% chance to land a critical strike. This is offset by various stats, such as [[Level|levels]], [[dexterity]] and [[agility]].

Revision as of 15:04, 20 June 2013

Regular hits is one of the possible outcomes of attacks and abilities, along with critical strikes and misses.

An attack or a spell that is not a critical strike and does not miss is a regular hit. Everything else being equal, players have a 0% chance to miss, and a 5% chance to land a critical strike. This is offset by various stats, such as levels, dexterity and agility.