Forum - Change Log: October 28

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Author Topic: Change Log: October 28  (Read 2031 times)

Tobias

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« on: October 29, 2011, 03:05:13 pm »
Bug Fixes

- Monster Tag did not properly credit a rare monster kill if it was killed solely by a player's pet. This has been fixed. (Reported by Kitson)
- - In addition, if a possessed actor was used, the possessor is now credited. (Reported by Dazz)
- Noxxara will no longer by distracted from destroying the Nutrient-Filled Spider Egg if a player uses healing spells or buffs while she is running towards it. (Reported by Lone)
- The "Monster Tag Master" trophy did not take into account the first few matches that were held when Monster Tag was introduced. This has been fixed. (Reported by Dazz)
- The "Joining the Ranks" trophy has been removed, as ranked matches were never implemented. (Reported by Dazz)
- The "Lucky Streak" trophy no longer requires a ranked match.
- Signing out in an instance and logging back in after the instance expired caused the login to fail, if the respawn point was on the very same map the player signed out from, inside the instance. This has been fixed. (Reported by Dawnrise)


General Changes

- The villagers of Saliko and Ashaya have been observing a mysterious fog that covers the meadows and hills during the night.
- - Reports of what is happening in the thick fog are inconsistent, however the one point everyone agrees on is that several stronger monsters have been seen roaming around.
- - Because of that, the magistrate of Ashaya and the Mayor of Saliko are recommending that everyone but the bravest adventurers seek shelter in buildings when the fog appears.
- Several water spirits from the East Caves are enjoying the high humidity in the fog, and are roaming around in the moist grass of Saliko Forest, wearing holiday-appropriate attire.
- Several Halloween related candy can be obtained, which can be used to recover, as well as for stat buffs. (Suggested by Dazz)
- Several Halloween related trophies have been added.
- Respawning on a map where the nearest safe zone is on that very map no longer goes through a complete leave map-rejoin map circle, and instead respawns the player instantly.
- If a player links a trophy they have already obtained, the time they have obtained the trophy is displayed to other players that click on the link.
- Andy now offers a 75 slot upgrade for your storage. (Suggested by Kitson)
- Timed events that depend on the current in-game time are now supported.
- The messages displayed to players that are separated due to an active dungeon lock is now displayed in a more prominent way. (Suggested by Dazz)
- The summary displayed after using the "Analyse" skill now links to the elemental property table of the manual.
- During a boss encounter, all monsters will now look for new potential victims after losing their target (even if the new victim was not on their hate table previously), before resetting. (Suggested by Dawnrise)
- Health bars for the own and the opposing teams are now added regardless of the current quality level used in the settings. (Suggested by Birk)


Mages

- The damage from Fire Bolt and Icicle was too low, and has been increased.
- Using items during Invisibility now properly breaks the spell. (Reported by Rhyfe)
- Several spells have had their description updated, in order to hint what they are best used for.
- The number of levels required to max out "Grace of Elements" has been decreased.

Priests

- The mana cost of "Curse of Slowness" has been increased.
- The damage from "Petal Rain" has been increased slightly, to at least bring them on-par with mages' thunderbolt.
« Last Edit: October 29, 2011, 03:55:31 pm by toby »