Forum - [Fixed] I can talk to Sakky. XD

Welcome! Please login with your in-game name.

 

Author Topic: [Fixed] I can talk to Sakky. XD  (Read 2349 times)

Kitson

  • Nyranthix
  • ****
  • Posts: 397
« on: November 24, 2011, 12:53:28 am »
http://myu.icyworlds.net:4901/data/screenshots/1466/238b4a20.jpg LOL. XD I didn't actually do it, but it would be funny if i did. Though i'm pretty sure he wouldn't have said anything. XD
« Last Edit: November 27, 2011, 11:33:04 am by toby »

Tobias

  • Global Moderator
  • AR1 Security Unit
  • *****
  • Posts: 1572
« Reply #1 on: November 24, 2011, 05:14:55 pm »

Just wait until you invite him to your group. ;P



I'll fix it eventually, thanks!

Kitson

  • Nyranthix
  • ****
  • Posts: 397
« Reply #2 on: November 24, 2011, 07:38:32 pm »
you bet. (if i can do that before you reboot with the fix. XD) still, i'm wondering, if i actually whispered or invited him, would it cause a crash or something?

Tobias

  • Global Moderator
  • AR1 Security Unit
  • *****
  • Posts: 1572
« Reply #3 on: November 24, 2011, 09:22:29 pm »

Nah, it'd try to invite a player named "Sakkara", wouldn't find one, and tell you that they're not online. ;P

Kitson

  • Nyranthix
  • ****
  • Posts: 397
« Reply #4 on: November 24, 2011, 10:19:27 pm »
still, that would be funny like if "Sakkara joined your party... Party options changed. You can't leave the party, nor can you attack Sakkara, but Sakkara can attack you." XD troll move.

Berry

  • Noxxara
  • *****
  • Posts: 82
  • Hello :3
« Reply #5 on: November 24, 2011, 11:07:35 pm »
I thought sakky was a girl...fail :'(

Tobias

  • Global Moderator
  • AR1 Security Unit
  • *****
  • Posts: 1572
« Reply #6 on: November 25, 2011, 02:56:45 am »

Just wait, since I have the server code, I could actually implement that very easily. XD



Berry

  • Noxxara
  • *****
  • Posts: 82
  • Hello :3
« Reply #7 on: November 26, 2011, 03:23:22 am »
I'm scared now....
=^-^=

Tobias

  • Global Moderator
  • AR1 Security Unit
  • *****
  • Posts: 1572
« Reply #8 on: November 27, 2011, 11:32:56 am »

This will be fixed next reboot. Thanks for letting me know!