Bug Fixes
- Minions summoned by the Schwartzwald Patriach now despawn correctly after the castle has been taken. (Reported by Caydence)
- Doors that were damaged but not destroyed still displayed as damaged after the castle has been taken. This has been corrected.
- The description text of wrapped candies now refer to the correct colour. (Found by Kitson)
- The trophy for completing 250 quests is now awarded correctly. (Reported by Caydence)
- Player characters no longer randomly begin walking if they jump right after logging in.
- User maps with items that were scaled below a pixel failed to load. This has been corrected. (Reported by Birk)
- - In addition, the map editor will no longer save such items.
- The client did not properly remove reflective surfaces from the map once loaded. This has been fixed.
General Changes
- Switching to very low quality now turns off light rays.
- The map files have been optimized to be smaller.
- The Argan Spirits now sell the recipes for Elixirs of Armour and Elixirs of Agility.
- Added support for charms.
- - Charms are items your character carries on it that alters the behaviour of one of its spells.
- - They can currently be purchased from the heroism token shop, as well as the argan spirits.
Mages
- Mana Shield was redesigned - it now absorbs 90% of the damage, and reduces stuns and silences by 50% while it is up.
- - In addition, spell casts are not slowed by damage while mana shield is active.
PvP
- Several optimizations have been made to the team assignment algorithm that should more reliably ensure that each team has healers and warriors, if possible.
- The protection buff players receive from entering the chokepoint portals in Schwartzwald Castle will no longer be applied if the character entering it is already in combat.
- Random Battlegrounds have been implemented.
- - Queuing for a random battleground will assign players to CH, Elyssia Ridge or Saliko Outlands.
- - If battlegrounds are already in progress, players will randomly be queued for them.