Total Members Voted: 13
Source of magic/damage: Mana and Endurance
#1: Disable Trap: Disables a hunters trap, making the trap blow up, inflicting 500 damage to everyone in it's radiuce, not you though, and disangrrates the trap.
#2 Bears Endurance: Increases your health by 500 for 30 seconds, and makings you raging, dealing +20% more damage for 10 seconds.
#3: Hold person: Makes a person stunned for 20 seconds, making them vernable to attacks.
#4: Sneak: Makes you invisible for 20 seconds, and any damage will cancel this affect.
#5: Defend: Blocks all attacks for 10 seconds (3 minute cooldown)
#6: Catch: Does 75 damage, at level one, and +50% of your damage. Level two: 150 damage and 75% damage. Level 3: 300 damage and 150% of your damage. Level four: 600 damage and 175% of your damage.
it was just a suggestion..
well, to be fair, toby, the hunter is kinda like another version of the warrior
Endurance is alot like Fury just, it comes back over time
plus, i always get excited over new classes cuz, well, i just love this site ^-^ but we can only create 5 chars, so..... if this idea is approved, we won't be able to make any more chars ;-; buuuuut i like the idea!
well, speaking of shallow - why are the hunters "enabled" for a certain test? like... about they're strenght?
know wonder why