Charge is a skill that warriors can use to close the distance between themselves and a target, and immediately get to close-combat. In addition, if the warrior charges from a large distance, the target is knocked back from the force of the impact - this can be used to obtain the "Payback" trophy on Cladt.
In other situations, the knockback effect may not be desirable - if you are using the skill to close the distance between someone running in PvP, or a monster looking for others - you actually knock them away from you again, which is probably not what you wanted.
Therefore; should a warrior's "Charge" have a knockback effect on the target?
Voting closed with the majority voting for Yes. The skill will remain unchanged. :3