Difference between revisions of "Magic"
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Magic is a [[secondary stat]] that determines how much damage you deal with spells. Priests and Mages prioritize this stat to inflict greater damage and/or healing to both enemies and allies alike. | Magic is a [[secondary stat]] that determines how much damage you deal with spells. Priests and Mages prioritize this stat to inflict greater damage and/or healing to both enemies and allies alike. | ||
− | It | + | It is made up of: |
* any equipment that directly increases Magic and/or Intellect | * any equipment that directly increases Magic and/or Intellect |
Revision as of 01:33, 31 August 2019
Magic is a secondary stat that determines how much damage you deal with spells. Priests and Mages prioritize this stat to inflict greater damage and/or healing to both enemies and allies alike.
It is made up of:
- any equipment that directly increases Magic and/or Intellect
- your Intellect stat (every point in Intellect gives half a point in Magic, or two points in Intellect make up a single point in Magic)