Difference between revisions of "Cultist Prison"

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The Cultist Prison is a dungeon located at the heart of the Lower Plateau, far-east of Argan Village. The entrance is partially hidden by thick trees and well-guarded by tar sproutlings, obscuring the area. It spans several maps long, armed to the teeth with cultists. At the center of the prison, lies the boss, trapped behind bars.
 
The Cultist Prison is a dungeon located at the heart of the Lower Plateau, far-east of Argan Village. The entrance is partially hidden by thick trees and well-guarded by tar sproutlings, obscuring the area. It spans several maps long, armed to the teeth with cultists. At the center of the prison, lies the boss, trapped behind bars.
  
Although anyone can access the initial area, you require a Master Prison Key in order to gain access to the rest of the prison. This can be obtained initially as a drop from Rufus Lockbash (in the Key Keeper's Quarters west of the locked gate inside the prison), and given to Tyn directly outside to restore the key to it's former state. As a group, only one adventurer needs to possess the key, in order to temporarily unlock the Prison for the rest of the group members.
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Although anyone can access the initial area, you require a Master Prison Key in order to gain access to the rest of the prison. As a group, only one adventurer needs to possess the key, in order to temporarily unlock the Prison for the rest of the group members.
  
 
The recommended level for The Cultist Prison is 28-30, and adventurers above level 32 will be scaled down to that level for the dungeon. Note that scaling only occurs when you or a party member who is level 32 or under enters the dungeon, otherwise it remains unscaled upon entry. Unlike other dungeons, there are no summon stones to change the level.
 
The recommended level for The Cultist Prison is 28-30, and adventurers above level 32 will be scaled down to that level for the dungeon. Note that scaling only occurs when you or a party member who is level 32 or under enters the dungeon, otherwise it remains unscaled upon entry. Unlike other dungeons, there are no summon stones to change the level.
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=== Rufus Lockbash ===
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{| class="wikitable" style="width:300px; float:right; margin-left: 2em;"
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! Name
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| Rufus Lockbash
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|-
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! Epithet
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| ''Prison Key Master''
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|-
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! Level
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| 31
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|-
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! Classification
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| Brute
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|-
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! Element
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| Earth 2
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|-
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! Health
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| 3,100
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|-
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! Resistances
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| None
 +
|}
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Although a named monster, this cultist drops the key needed to access the rest of the prison. He is fairly easy to defeat, only having 3,100 health at most.
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He can be found in the Key Keeper's Quarters west of the locked gate inside the prison. Once the key is obtained, speak to Tyn to restore the key to it's former state. You may need to gather additional materials in order to obtain the key (first time only), then afterwards it can be repaired indefinitely for free (if you happened to dispose of the key, and obtained a bent key again from Rufus).
  
 
== Sporebark Watcher ==
 
== Sporebark Watcher ==
  
 
[[Category: Dungeons]]
 
[[Category: Dungeons]]

Revision as of 05:03, 29 November 2019

The Cultist Prison is a dungeon located at the heart of the Lower Plateau, far-east of Argan Village. The entrance is partially hidden by thick trees and well-guarded by tar sproutlings, obscuring the area. It spans several maps long, armed to the teeth with cultists. At the center of the prison, lies the boss, trapped behind bars.

Although anyone can access the initial area, you require a Master Prison Key in order to gain access to the rest of the prison. As a group, only one adventurer needs to possess the key, in order to temporarily unlock the Prison for the rest of the group members.

The recommended level for The Cultist Prison is 28-30, and adventurers above level 32 will be scaled down to that level for the dungeon. Note that scaling only occurs when you or a party member who is level 32 or under enters the dungeon, otherwise it remains unscaled upon entry. Unlike other dungeons, there are no summon stones to change the level.

Rufus Lockbash

Name Rufus Lockbash
Epithet Prison Key Master
Level 31
Classification Brute
Element Earth 2
Health 3,100
Resistances None

Although a named monster, this cultist drops the key needed to access the rest of the prison. He is fairly easy to defeat, only having 3,100 health at most.

He can be found in the Key Keeper's Quarters west of the locked gate inside the prison. Once the key is obtained, speak to Tyn to restore the key to it's former state. You may need to gather additional materials in order to obtain the key (first time only), then afterwards it can be repaired indefinitely for free (if you happened to dispose of the key, and obtained a bent key again from Rufus).

Sporebark Watcher