Difference between revisions of "Path of Frost"
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* At level 35, [http://www.pawdgame.com/database/items/1907 Charm of Slippery Ice] allows additional effects to be applied to Path of Frost, at the expense of reducing the slow-down from 40% to 20%. Enemy players have a small chance to slip on your ice, while monsters have a chance to become frozen while standing on the ice. In addition, equipping the charm gives a overall increase in damage to your water spells by 15% (not part of Path of Frost). | * At level 35, [http://www.pawdgame.com/database/items/1907 Charm of Slippery Ice] allows additional effects to be applied to Path of Frost, at the expense of reducing the slow-down from 40% to 20%. Enemy players have a small chance to slip on your ice, while monsters have a chance to become frozen while standing on the ice. In addition, equipping the charm gives a overall increase in damage to your water spells by 15% (not part of Path of Frost). | ||
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| + | == Level == | ||
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| + | [[Category: Skills]] | ||
Revision as of 04:13, 15 December 2018
Summons a path of ice on the ground, slowing the movement of your enemies by 40%, and increasing the damage they take from wind element attacks by 15%.
| Required Class | Mage |
|---|---|
| Skill Branch | Ice |
| Available at | Level 37 |
| Prerequisites | Frigid Splash Lv. 1 |
| Range | 4 meters |
| Cooldown | 18~20 seconds |
Skill Usage
Path of Frost is a AoE support skill that doesn't deal any damage, rather it causes enemies that come in contact to it to be slowed down tremendously by 40% and causing them to take 15% more damage from wind spells. Useful for assisting other players against monsters/enemy players, such as a warrior with a wind glove, a wind mage or a priest with Petal Rain.
Notes
- At level 35, Charm of Slippery Ice allows additional effects to be applied to Path of Frost, at the expense of reducing the slow-down from 40% to 20%. Enemy players have a small chance to slip on your ice, while monsters have a chance to become frozen while standing on the ice. In addition, equipping the charm gives a overall increase in damage to your water spells by 15% (not part of Path of Frost).





