Difference between revisions of "Magic"

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Magic is a [[secondary stat]] that determines how much damage you deal with spells. Priests and Mages prioritize this stat to inflict greater damage and/or healing to both enemies and allies alike.
 
Magic is a [[secondary stat]] that determines how much damage you deal with spells. Priests and Mages prioritize this stat to inflict greater damage and/or healing to both enemies and allies alike.
  
It can be obtained from two sources:
+
It is made up of:
  
 
* any equipment that directly increases Magic and/or Intellect
 
* any equipment that directly increases Magic and/or Intellect

Revision as of 01:33, 31 August 2019

Magic is a secondary stat that determines how much damage you deal with spells. Priests and Mages prioritize this stat to inflict greater damage and/or healing to both enemies and allies alike.

It is made up of:

  • any equipment that directly increases Magic and/or Intellect
  • your Intellect stat (every point in Intellect gives half a point in Magic, or two points in Intellect make up a single point in Magic)