Difference between revisions of "Cultist Prison"

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Although anyone can access the initial area, you require a Master Prison Key in order to gain access to the rest of the prison. This can be obtained initially as a drop from Rufus Lockbash (in the Key Keeper's Quarters west of the locked gate inside the prison), and given to Tyn directly outside to restore the key to it's former state. As a group, only one adventurer needs to possess the key, in order to temporarily unlock the Prison for the rest of the group members.
 
Although anyone can access the initial area, you require a Master Prison Key in order to gain access to the rest of the prison. This can be obtained initially as a drop from Rufus Lockbash (in the Key Keeper's Quarters west of the locked gate inside the prison), and given to Tyn directly outside to restore the key to it's former state. As a group, only one adventurer needs to possess the key, in order to temporarily unlock the Prison for the rest of the group members.
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[[Category: Dungeons]]

Revision as of 04:43, 29 November 2019

The Cultist Prison is a dungeon located at the heart of the Lower Plateau, far-east of Argan Village. The entrance is partially hidden by thick trees and well-guarded by tar sproutlings, obscuring the area. It spans several maps long, armed to the teeth with cultists. At the center of the prison, lies the boss, trapped behind bars.

Although anyone can access the initial area, you require a Master Prison Key in order to gain access to the rest of the prison. This can be obtained initially as a drop from Rufus Lockbash (in the Key Keeper's Quarters west of the locked gate inside the prison), and given to Tyn directly outside to restore the key to it's former state. As a group, only one adventurer needs to possess the key, in order to temporarily unlock the Prison for the rest of the group members.