You made your map, and you are among the folks who can add monsters to their own maps. But - how do you do it?
First of all, you need to have platforms on your map already. You cannot place monsters in thin air - the map editor will let you do it, but the server will ignore the monster, because it isn't on a platform.
Once you do have platforms, adding monsters to your map is easy: All you have to do is click the "Mob" button on the top left. It will highlight, and both the controls on the side, as well as the "Quick List" on top of it will change:
Now, click on "Browse", and it will show you a list of all monsters you can add, as well as how many monsters of each you can add:
Note: If that list is empty, your account has not been enabled for adding monsters. Similar to getting additional graphics for map editing, this is a privilege, must be earned, and cannot be requested. To earn the privilege, all you had to do was participate in the discussion about what monsters you wanted to have.Select the monster from the list, just like you would with a graphic item, and place it on the map. That's it!
Now that the monster is on the map, you can select it, and do a couple of things.
How do I select a monster?You select a monster just like you would select a platform, or a graphic - click on it.
Which keys work after I selected a monster?You can press your "delete" key to remove the monster.
Your arrow keys will change the position of the monster.
If you press "M", you change the direction the monster looks in.
How do I change how fast the monster respawns?Press "Enter" after you selected a monster, or right click the monster and select "Properties". This will show the monster properties:
The respawn time is changed in the first two fields (which are "from"-"to" fields). If you put "30" in the first, and "45" in the second, the monster will respawn anytime between 30 and 45 seconds. You cannot make a monster respawn faster than 20 seconds.
The "On Spawn" field is used for official maps only, but you may to put one of the following keywords in it to change the monster's default behaviour (no quotes or spaces):
- "monster:nonhostile" - The monster will be neutral, even though it normally would be hostile.
- "monster:friendly" - The monster will be friendly to players, and monsters will attack it.
- "monster:noreset" - The monster will not reset if it loses its target.
- "monster:patrol" - The monster will patrol on its platform (walking to the very left, then the very right, and so on).
- "monster:changetarget2" - The monster does not have a hate table, and will attack whoever is closest.
The "Condition" field is used for official maps only.
Checking "Assist Any" makes the monster help any other monster that is fighting.
Checking "No Respawn" prevents the monster from respawning (the respawn times are ignored if you check that).
What do the icons on the left do?The icons on the left let you change a couple of things about the monster's behaviour.
Setting Patrol, Assist and Aggro RangesThe left-most (other than the select tool) is "Patrol":
. This lets you change the range the monster walks in. Simply click it, then on a monster, and move your mouse. A blue bar will show the part of the platform the monster will move in. Once you are happy with it, click again and the editor will save it. Don't worry if the blue bar extends over a platform, this is handled by the server. Unless you put a patrol range in, or use "monster:patrol", monsters are stationary.
The tool right to it is the "Assist Range" tool:
. If you click it, you can set the range in which the monster will assist other monsters that are fighting (this only works if a monster is set to assist to start with). This works identically to setting the patrol range.
Right to the "Assist Range" is the "Aggro Range" tool:
, which sets you set the range at which hostile monsters "see" and attack you. This also works identically to setting the patrol range.
Linking MonstersThe top two tools let you "link" monsters. Monsters that are linked fight together - if two monsters are linked, and you attack one, the other one will join the fight as well. To link monsters, simply select one of the two icons, and click all monsters you want to link. To delete links again, click on the arrow on the left, select the link you want to delete, and hit the "Delete" key.
The map editor knows two links - undirected and directed ones.
The first icon is for undirected links:
. If you link monsters with it, it does not matter which one is attacked - all monsters that are linked will join the battle together.
Directed links are created with the second icon:
. If you link monsters with a directed link, the monster the arrow is pointing from will join the monster the arrow is pointing at.
For example, in the Abandoned Burrow, Zandra and her guards look like this:
If you attack Zandra, all the guards will automatically help her. However, you can attack the individual guards without Zandra entering the fight (the link to the eggs was removed for clarity).
How many monsters can I put on my map?At the moment, the total number of monsters you can put on a map is limited to 15.
Do I get experience or loot from the monsters I add?No. Monsters only give experience and drop loot on official maps.