Forum - Change Log: April 7-16

Welcome! Please login with your in-game name.

 

Author Topic: Change Log: April 7-16  (Read 2335 times)

Tobias

  • Global Moderator
  • AR1 Security Unit
  • *****
  • Posts: 1572
« on: April 10, 2012, 01:50:36 pm »
Bug Fixes

- It was possible that players exiting the poison in the Broken Hallway still retained the poison debuff. This has been fixed. (Reported by Kitson, Thanks go to Eleng555 for reproducing the bug).
- Several positioning glitches have been fixed, which could show one's own character warped around erratically. (Reported by Cinderstar)
- In addition, jumping from a portal caused the character to jump in the target map, which was not shown on the client and concealed by movement prediction. This has been fixed, so the jump no longer registers. In addition, the positioning would show now up properly if the jump had been registered. (Reported by Cinderstar)
- A bug was fixed that caused monsters that were killed still appear in the map. (Reported by Caydence)
- Casting "Analyse" will no longer trigger spell casts from spirit bottles. (Reported by Kitson)
- Being incapacitated no longer delays falling damage until the incapacitating debuff fell off. (Reported by Dazz, if I recall right)
- A platform in the Hollow Tree that pets used to get stuck on has been fixed. (Reported by Kitson)
- Fixed another bug that could cause characters to skip or get knocked through platforms. (Reported by Goldy)


Easter Event

- The Easter even has been going on since Sunday - many coloured eggs can be found all over the game world. The event will end after Sunday (4-17), next week.
- - In addition, 26 golden eggs have been hidden as well. These can be exchanged for special rewards.
- - Three new trophies related to the Easter event have been added.
- - Players that have already claimed the eight golden eggs from previous year will keep them. The one egg that was in the Snow Plains is counted towards the new trophies.
- - Existing trophies were adapted to show how many golden eggs have been found so far. The new trophies feature a tracker that shows exactly which eggs have been found.
- Added an Easter basket item. (Suggested by Berry)
- Added confetti! (Suggested by Berry)
- - Fixed a glitch that caused the wrong buff to be applied when using confetti.
- Added Easter nests that can be hidden by players.
- - A bug caused items dropped from Easter nests to disappear way too quickly. This has been fixed. (Reported by Kitson).
- - In addition, another bug caused two Easter nests to be returned instead of one under certain circumstances. This also has been fixed. (Reported by Kitson)
- - The trophy for obtaining all golden eggs hidden in the Argan Jungle was triggered one egg too early. (Reported by Dazz)
- A new Easter Fliffy with an unique skill, as well as a tail ring with a golden flower have been added to the Easter trader.


General Changes

- An option to change the password has been added to the character selection screen for easier access.
- Analyse will show the names of scripted skills (instead of "Unknown Ability"), if available.
- The ability of several bosses are linked in chat, giving a brief explanation what they do, and making it easier to defeat certain bosses without having to resort to trial and error.
- - For now, the bosses that have key skills linked are Frostbite (fire patches), Sian and Lucy (elemental storms and their bolt attacks), Cladt (staggering roar), the deep cave lurker, Zehden and the unstable frost elementals.
- Note: Enabled the channel transcript for the public #Main channel, and added review tools. As a result, moderators will be able to easily review anything that was said in #Main.
- Certain skills and abilities that scale maximum health (such as Burning Determination) will now preserve the health percentage the character was at.
- - For example, if the character was at 30% health before using Burning Determination, it will still be at 30% of the increased maximum health they received.
- The damage bonus from Infernal Heat has been increased by 1% per level.
- - Infernal heat now has level and skill tree requirements.
- Ignite has received an additional level.
- The damage from Fire Bolt has been increased by 50 at the maximum level.
- Sakkara now drops a small sum of gold.
« Last Edit: April 16, 2012, 02:19:15 pm by toby »