Earth and light glove - I'm surprised that we don't yet have a glove enchanted with Earth or light. We have fire, wind, water, and dark, but no Earth, or light, even though we face against many dark and wind based enemies.
*On another subject involving gloves, it would be kinda cool if there was a feature that allows the player to switch to a secondary glove, without having open up their bag and click on it.
Tailguards - I know there are tailguards dropped by Tere and Nyran in the Argan area, but I wouldn't mind seeing another one that is at least comparable, or slightly better, than the Fortified Argan Tailguard, and is in more abundance - enemy drop or chest drop.
...and yes, I'm well aware that Toby gets free labor with some of the art submission for items and maps in the game.
Since the game is restricted by the level cap and PVP based gameplay. We really do need an earth and light based gloves.
Glove coatings - I'm assuming that we'll see more than just fire and water, at some point. But when?
Bind earth - I've heard about this ability that allows mages to cast a spill to return back to a certain spot in the game. Why not one for the other classes - in item form?
Grimoire of Elements: Fire - I've done a lot of dungeon craws for the chests there in, and opening dozens of them, but I never have gotten one, yet. I'm not even sure how many people have obtained it. Maybe it's too hard to get. Maybe allow a boss to have a low chance of dropping it, to increase everyone's chance of getting one?
Sooo, why not make a tank tail-pin for the drop from cache?
Also, with all the new items and such, and now that i know about the hot-key bar, i think there should be a third bar available.
I think that people greatly overestimate how much "free labor" I really get.
"Both of these items are still to come, however I have not found any good place to add them yet."
Totally. If you have any specific ideas in mind, I'll draw them. You can send me a picture, or a description.
but few players show initiative running dungeons.
Of course, you could say, well pay someone to work for you - but from what money? You could also say "well charge people for playing", in which case you'd have an empty server faster than you can look. And freemium are peanuts unless you hit it big (1000+ paying players for let's say a $1 item).
Just remember, all of this stuff are suggestions and concerns. I'm not going to pester you over them, I'm just bringing this stuff up because I think they may help. That's all.
I still think that Argan Jungle would be a good place for for the earth glove because it fits with it's earth themed setting. Actually, the twigmoss glove would have been the perfect choice for it, but.... it's not.
That can easily be done, though I'm not much of an artist - even though I know how to use graphic design programs. I'll submit a few ideas, hopefully by sometime next week.
I've noticed that to. After you left Mona a few days back, we managed to do the Goldsnare quest, but that was about it. While Mathew and I were interested in doing Celeah, the rest sorta... weren't.
Just ask people if they can contribute ideas, or art. You got a lot of talent around here. Many of them, I bet, would be willing to help you - like some have.
"Yeah, I understand that - but it's also about identifying areas that need work, and sending me an idea of what could be added. You don't have to submit a lot of ideas either - send me one equip at first, along with where it is lacking, then I'll add that, and then we can start the next one. Better than getting a list of ten, which would swamp me with work. "
Exactly my point. And I noticed the same yesterday too. When I came online to announce a reboot, Select was just asking for help with Ektar, and everyone was quiet. But then, when I said something in #Main, I suddenly got a slew of messages back - of course everyone was willing "to help with Ektar" - "just holler". If it is really necessary that I start the groups, then that's sad. At the same time, if I continue starting the groups, no one will ever take initiative, so perhaps I should just stop doing so, simply wait for someone else to form a group and then ask to join them.
The fraction to which none of the above applies - that draw well, reasonably quickly, are reliable, and willing to help out - is very small, rare, and they usually get busy quickly, because everyone wants their share of the cake.
Or stockpiling what may be needed down the road. Well, you may get a list of 10 from me, since I kept sketching out one after another.
Out of curiosity, what programs do you use?
I think that may be ONE of the reasons why people are reluctant to help others with dungeon crawls, or bosses, because they know they won't get far without a healer. That's one of the difficulties I often encounter in the game.
Perhaps.... But no matter how small it is, I'm sure you do appreciate it.
-I don't know how to quote so this paragraph is quotes-
I have noticed this too. we seem to have a surplus of wars and mages but not enough priests.
I also realy want to do dungeons however nobody else does.
also if u need help toby I can try making some maps 4 u