GM Commands

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All GM commands typed into the client need to be preceded by "/cmd". This instructs the client to send the appropriate packet to the server. Some commands are enabled for everyone while the game is in closed-beta.

Command List

Command Reference

Hide

hide
Parameters: None
Required Privileges: Basic GM Privilege
Puts your character into admin-hide mode.

While you are in admin-hide mode, you are fully hidden from players and monsters: monsters with the Sense Hidden flag that would usually see hidden players will ignore you, and skills that would usually reveal you (such as Light Beacon) will not work on you either. Furthermore, you can perform any actions (such as attacking or casting skills) without being revealed. Using "hide" again or canceling the hide status itself by right clicking on the appropriate Status Icon will remove the hide status of you.

Where

where
Parameters: None
Required Privileges: Available in Closed Beta
Displays your exact position from the server's point of view. Client lag may affect this. Unlike the client command, this also includes the ID of any instance you may currently be in.

Instance Info

instanceinfo
Parameters: None
Required Privileges: Available in Closed Beta
Displays the ID and the expiration time of the instance you are currently in.

Warp

warp
Parameters: player_name(String) map_name(String)
Required Privileges: Support GM
Instantly warps the player specified by player_name to a random position on the map specified by map_name. If the player is not online, the command will fail.

WarpTo

warpto
Parameters: player_name(String)
Required Privileges: Support GM
Instantly warps your character to the exact position of the player specified by player_name. If the player is in an instance, you get warped inside their instance. The command fails if the player is not online.

WarpToMe

warptome
Parameters: player_name(String)
Required Privileges: Support GM
Instantly warps the player specified by player_name to your exact position. The command fails if the player is not online.

Announce

announce
Parameters: text(String)
Required Privileges: Support GM
Announces text to all players on the entire server.

Remove Map Instance

remove_map_instance
Parameters: mapname(String) instance_id(int)
Required Privileges: Dev GM
Instantly removes the specified instance.

Kill

kill
Parameters: "monster" monster_handle(int) or "player" player_name(String)
Required Privileges: Event GM (Kill)
Kills the character specified by the command. If you kill a monster, the monster will neither give experience nor drop items. In case the monster was automatically spawned, it will be scheduled for respawn as if a player killed it. If you kill a player (why would you do that again?), they get dealt an irreducible hit equal to their maximum HP, which kills them just as if they died from a monster (so they will lose experience on an EXP-loss map).

Kick

kick
Parameters: player_name(String)
Required Privileges: Basic GM Privilege
Disconnects the player specified by player_name. The disconnection is immediate, and it bypasses the In-Combat Delay.

Spawn

spawn
Parameters: monster_id(int) [map_name(String)]
Required Privileges: Event GM (Spawn)
Spawns the monster with the ID monster_id on map map_name. If you spawn the monster on the same map you are on, the monster will spawn on the spot you are standing on, otherwise it will spawn on a random position. If you omit the map name, the monster will spawn on your map, on your position. A list of all monster-IDs can be found in the backend database.

For instances, you have to actually move to that map to spawn the monster, otherwise it will spawn on the non-instanced version of the map.

Summon

summon
Parameters: monster_id(int)
Required Privileges: Event GM (Spawn)
Summons the monster with the ID monster_id on your current location. The monster will be linked to you and behave like any player-summoned monster.

NoAggro/Aggro

noaggro/aggro
Parameters: None
Required Privileges: Basic GM Privilege
"noaggro" makes all monsters non-aggressive to you (however, they will still retaliate if you attack them). "aggro" returns their behaviour back to normal, so that aggressive monsters do attack you if they see you.

Status Information

info
Parameters: None
Required Privileges: Available in Closed Beta
Prints an overview of the server's load to the server's console, including player load, monster load, drop load, as well as the time it took to execute the last game loop iteration.
map
Parameters: mapname(String) instance_id(int)
Required Privileges: Available in Closed Beta
Prints detailed information about the map to the server's console.
maps
Parameters: None
Required Privileges: Available in Closed Beta
Prints a list of all maps and all instances on all maps to the server's console.
schedule
Parameters: None
Required Privileges: Available in Closed Beta
Prints the scheduled events list to the server's console.
ip
Parameters: None
Required Privileges: Available in Closed Beta
Prints a list of all connected IPs to the server's console, as well as any penalty entries any IP may currently have.