World Boss
World bosses are strong monsters that roam the Kingdom of Elyssia outside of dungeons. They can be attacked by any player and any group, and multiple groups at the same time. A monster that is a world boss always has a "Free-for-all" flag in their name tag, even though not all the monsters with a "Free-for-all" flag are world bosses. Examples for world bosses are: Bizz, Angeldew, Ihgard, Flameburst, Gyrice, the Pharaoh, Nytee, ...
Most world bosses take a number of players to take down, even though this can be offset with good armor and skill. Combat and looting mechanics are changed for world bosses, as well:
- A world boss will typically not reset to full health if it loses all targets, even though most bosses have access to a strong healing spell that they will use to gradually restore their health if left alone[1].
- Any loot that drops can be picked up by anyone, even players that were not fighting the boss when it died.
- The player that dealt and received the most damage from the boss is declared the "MVP". MVPs receive bonus experience, bonus loot, and they have five seconds dibs on any loot that dropped, during which players that are not grouped with the MVP cannot pick up the items.
- Hostile monsters will acknowledge the power of a world boss, and generally not assist another monster fighting against it.
- ↑ For example, Angeldew (a world boss in the robot factory) will not immediately reset to full health if all of its attackers are wiped out, but will use a healing spell when left alone, recovering 9,999 health every 30 seconds.