Difference between revisions of "Magic"
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* your [[Intellect]] stat (every point in Intellect gives half a point in Magic, or two points in Intellect make up a single point in Magic) | * your [[Intellect]] stat (every point in Intellect gives half a point in Magic, or two points in Intellect make up a single point in Magic) | ||
− | Since magic is associated with a spell of any particular element, it ignores physical armor and instead is reduced through magic resistance. | + | Since magic is associated with a spell of any particular element, it ignores physical armor and instead is reduced through [[Magic Armor | magic resistance]]. |
[[Category: Stats]] | [[Category: Stats]] |
Revision as of 01:42, 31 August 2019
Magic is a secondary stat that determines how much damage you deal with spells. Priests and Mages prioritize this stat to inflict greater damage and/or healing to both enemies and allies alike.
It is made up of:
- any equipment that directly increases Magic and/or Intellect
- your Intellect stat (every point in Intellect gives half a point in Magic, or two points in Intellect make up a single point in Magic)
Since magic is associated with a spell of any particular element, it ignores physical armor and instead is reduced through magic resistance.