Difference between revisions of "Healing Winds"
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An important healing skill at higher levels that restores health slowly over time. This is often used to substitute Revitalise for greater mana efficiency when multiple allies are taking minor damage at once. It can also be combined with Revitalise on a target to recover even more health periodically. | An important healing skill at higher levels that restores health slowly over time. This is often used to substitute Revitalise for greater mana efficiency when multiple allies are taking minor damage at once. It can also be combined with Revitalise on a target to recover even more health periodically. | ||
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+ | == Notes == |
Revision as of 03:54, 14 August 2018
Heal your target and up to four nearby allies health over 15 seconds.
Required Class | Priest |
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Skill Branch | Restoration |
Available at | Level 37 |
Prerequisites | N/A |
Range | Self/Allies, 4 meters |
Cooldown | 10 seconds |
Skill Usage
An important healing skill at higher levels that restores health slowly over time. This is often used to substitute Revitalise for greater mana efficiency when multiple allies are taking minor damage at once. It can also be combined with Revitalise on a target to recover even more health periodically.