Difference between revisions of "Nightfall"

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A key ability that causes your target to fall asleep. Only one target can be asleep at once, and any damage towards it will break it's effect. Use to stop an enemy from attacking you.
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{| class="wikitable" style="width:300px; float:right; margin-left: 2em;"
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! Required Class
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| Priest
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|-
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! Skill Branch
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| [[Toxicology]]
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|-
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! Available at
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| Level 1
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|-
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! Prerequisites
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| [[Petal Rain]] Lv. 1
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|-
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! Range
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| 4 [[meter|meters]]
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|-
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! Cooldown
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| 15 seconds
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|}
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Nightfall is a [[Crowd Control|crowd control]] spell that is useful even to healing priests - essentially, it causes an enemy fall asleep for a certain time, as long as they do not receive any damage. At level 2, Nightfall can take a target out of combat for up to 40 seconds.
 
Nightfall is a [[Crowd Control|crowd control]] spell that is useful even to healing priests - essentially, it causes an enemy fall asleep for a certain time, as long as they do not receive any damage. At level 2, Nightfall can take a target out of combat for up to 40 seconds.

Revision as of 02:10, 28 October 2018

A key ability that causes your target to fall asleep. Only one target can be asleep at once, and any damage towards it will break it's effect. Use to stop an enemy from attacking you.

Required Class Priest
Skill Branch Toxicology
Available at Level 1
Prerequisites Petal Rain Lv. 1
Range 4 meters
Cooldown 15 seconds

Nightfall is a crowd control spell that is useful even to healing priests - essentially, it causes an enemy fall asleep for a certain time, as long as they do not receive any damage. At level 2, Nightfall can take a target out of combat for up to 40 seconds.