Difference between revisions of "Sprinting"
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* A full sprint lasts roughly 6-7 seconds. The gauge can be increased by consuming food items, allowing you to sprint for a total of 7-8 seconds. | * A full sprint lasts roughly 6-7 seconds. The gauge can be increased by consuming food items, allowing you to sprint for a total of 7-8 seconds. | ||
− | * You can automatically refill the entire stamina gauge by gaining velocity from jumping with momentum to it. This is usually a stretched jump, as opposed to a regular jump on a non-linear platform. Stretched jumps at sprint speed can allow you to jump slightly higher than normal and cover more distance, similar to | + | * You can automatically refill the entire stamina gauge by gaining velocity from jumping with momentum to it. This is usually a stretched jump, as opposed to a regular jump on a non-linear platform. Stretched jumps at sprint speed can allow you to jump slightly higher than normal and cover more distance, similar to receiving a speed buff. |
* Having more Stamina (stat) does not affect the actual stamina gauge itself when sprinting. | * Having more Stamina (stat) does not affect the actual stamina gauge itself when sprinting. | ||
[[Category: Game Mechanics]] | [[Category: Game Mechanics]] |
Revision as of 03:20, 10 February 2019
Press and hold down the 'Shift' key to make your character sprint. While sprinting, your character will appear to walk faster, with an indication of a stamina gauge on your screen.
Note:
- A full sprint lasts roughly 6-7 seconds. The gauge can be increased by consuming food items, allowing you to sprint for a total of 7-8 seconds.
- You can automatically refill the entire stamina gauge by gaining velocity from jumping with momentum to it. This is usually a stretched jump, as opposed to a regular jump on a non-linear platform. Stretched jumps at sprint speed can allow you to jump slightly higher than normal and cover more distance, similar to receiving a speed buff.
- Having more Stamina (stat) does not affect the actual stamina gauge itself when sprinting.