Earth Spike
Revision as of 05:18, 6 August 2018 by Localguest (talk | contribs)
Summon an earthen spike from the ground that hits your target for earth elemental damage. Excellent against wind and water element monsters.
Required Class | Mage |
---|---|
Skill Branch | Earth |
Available at | Level 1 |
Prerequisites | N/A |
Range | 4 meters |
Cooldown | 1 second |
Skill Usage
Earth Spike is the mage spell of choice against wind element monsters. It is less effective against earth and fire element monsters.
Earth Spike can benefit from various effects:
- Using Rune of Power can increase the damage of your earth spells by 10%.
- Destroying the Rune of Wisdom by overriding it with another rune gives a 5% damage boost to your earth spells for 8 seconds.
Notes
- Due to a longer animation time, Earth Spike is capable of flinching monsters multiple times for the longest period of time, briefly delaying their attacking, casting and movement.
Base Damage
Skill Level | Base Damage | Cast Time | Minimum Lv. Required |
---|---|---|---|
Lv. 1 | 1 x 11-12 | 1.00 second | 1 |
Lv. 2 | 2 x 18-20 | 1.25 seconds | 5 |
Lv. 3 | 3 x 31-34 | 1.50 seconds | 11 |
Lv. 4 | 4 x 44-48 | 1.50 seconds | 18 |
Lv. 5 | 5 x 52-57 | 1.50 seconds | 20 |
Lv. 6 | 6 x 60-65 | 1.50 seconds | 23 |
Lv. 7 | 7 x 72-76 | 1.50 seconds | 28 |
Lv. 8 | 8 x 94-102 | 1.50 seconds | 33 |