Frigid Splash
Summons a geyser of frigid water that hits for water elemental damage over 20 seconds. This damage is evenly split over all targets. In addition, any enemies you struck will be chilled and have up to a 32% increased chance to receive critical hits from your water spells.
Required Class | Mage |
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Skill Branch | Ice |
Available at | Level 16 |
Prerequisites | Mist of Ice Lv. 2 |
Range | 4 meters |
Cooldown | 1 second |
Skill Usage
Frigid Splash is a AoE skill that deals water element damage over time to nearby targets. Each target receives the same amount of damage dependent on a total divided by the number of targets hit in the form of a DoT lasting 20 seconds. Frigid Splash causes your target to become soaking wet, exposing them to the chilling air and promoting your own critical chance with attacking spells by up to 8% multiplied by the skill level itself against them.
It is used in conjunction with Mist of Ice to dramatically increase the critical chance of your attacking spells, such as Icicle.
Notes
- Chilled targets suffer 20% more damage from wind element spells. Frigid Splash increases the chances of landing a critical on the target by 8% x skill level.
- Targets affected with Frigid Splash temporarily add a blueish hue into their current colors, indicating that they are chilled. Other hues can be combined with, such as poison element skills, which causes your target to have a purple hue when suffering under a DoT.
Level
- Note that critical chance is multiplicative, so having a critical chance of 10% for spells will increase your critical by 2.4% (at Lv. 3). You don't see the .4%, but instead the 2%, so you now have 12% crit against that affected monster.
Skill Level | Minimum Lv. Required | Ice Pts. Required | Total Base Damage | Critical Chance |
---|---|---|---|---|
Lv. 1 | 16 | 7 | 152 | 8% |
Lv. 2 | 26 | 14 | 389 | 16% |
Lv. 3 | 36 | 20 | 871 | 24% |
Lv. 4 | 46 | 23 | 1761 | 32% |