Difference between revisions of "The Silt Cave"

Jump to: navigation, search
(Created page with "The Slit Cave is a large salt cave where Rochiear (an enormous rock turtle) resides, located east of the Temple of Trials and the western region of the Lower Wilderness. It is...")
 
m
Line 1: Line 1:
The Slit Cave is a large salt cave where Rochiear (an enormous rock turtle) resides, located east of the Temple of Trials and the western region of the Lower Wilderness. It is not a dungeon - rather an instanced map where you can fight Rochiear several times in a day to test your skills, and collect Large Rocks, which are commonly used in furniture crafting.  
+
The Slit Cave is a large salt cave where Rochiear (an enormous rock turtle) resides, located east of the Temple of Trials and the western region of the Lower Wilderness. It is not really a [[Dungeons | dungeon]] - rather an instanced map where you can fight Rochiear several times in a day to test your skills, and collect Large Rocks, which is commonly used in furniture crafting.  
 +
 
 +
The recommended level is 35, however you can fight him as a group (up to 5 players), allowing for a level range between 32 and 35. Adventurers above level 35 will be scaled down automatically to level 35 (cannot go any higher or lower). Facing him as a group increases his health pool and difficulty, while on solo he is weaker (due to the Restrained debuff), and you are given a special accommodation for healing.
 +
 
 +
== Rochiear ==
  
 
[[Category: Dungeons]]
 
[[Category: Dungeons]]

Revision as of 04:30, 9 November 2019

The Slit Cave is a large salt cave where Rochiear (an enormous rock turtle) resides, located east of the Temple of Trials and the western region of the Lower Wilderness. It is not really a dungeon - rather an instanced map where you can fight Rochiear several times in a day to test your skills, and collect Large Rocks, which is commonly used in furniture crafting.

The recommended level is 35, however you can fight him as a group (up to 5 players), allowing for a level range between 32 and 35. Adventurers above level 35 will be scaled down automatically to level 35 (cannot go any higher or lower). Facing him as a group increases his health pool and difficulty, while on solo he is weaker (due to the Restrained debuff), and you are given a special accommodation for healing.

Rochiear