Difference between revisions of "The Forlorn Manor"

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The recommended level for The Forlorn Manor is 22, and adventurers above level 23 will be scaled down to that level for the dungeon.
 
The recommended level for The Forlorn Manor is 22, and adventurers above level 23 will be scaled down to that level for the dungeon.
  
There is only one mode of difficulty for Casper while facing him as part of a dungeon. But later on as a trial, the fight with Casper will be a lot harder, involving new gimmicks and attack patterns. As a relief, you won't need to clear through the rooms again.
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There is only one mode of difficulty for Casper while facing him as part of a dungeon. But later on as a trial, the fight with Casper will be a lot harder, involving new gimmicks and attack patterns. As a relief for the trial, you won't need to clear through the rooms again.
  
 
== Casper ==
 
== Casper ==
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Casper is a boss that uses different gimmicks at each stage of his health, while having no berserk timers to limit the duration of the fight. Although he does not have an indicator on his health bar to determine when his attacks will come, his dialogue can determine what kind of attack he does next.
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=== Start of the Battle ===
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'''''Casper yells: Visitors? What a .. pleasant surprise ..'''''
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- Spells that Casper will use:
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* Fire Bolt (level 3)
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Casper begins the fight without doing much. The tank should use this opportunity to grab aggro from Casper. In addition, he summons a Shoo, which is followed up with Shooeys.
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=== Summoning Phase ===
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'''''Casper yells: You are not alone in this manor. Why don't you meet a few of our residents, who have made it .. their home?'''''
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- Spells that Casper will use:
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* Summon Minions
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At around 80% of Casper's health, he will go into hiding. At this time, he disappears from the screen and is invulnerable to any attacks, including AoE spells. For a while, Casper will randomly call Vile Sprites, Shooeys and/or Shoos to the room that come from both sides. Defeating the monsters will cause him to reappear again.
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=== Middle of the Fight ===
  
 
[[Category: Dungeons]]
 
[[Category: Dungeons]]

Revision as of 02:14, 9 November 2019

The Forlorn Manor is a dungeon located in the West Snow Plains of Elyssia, right across from Frigus' Lair. Being a spooky haunted house, several monsters have settled into the home, including Shoos, Shooeys, Spiderlings, Vile Sprites as well as water spirits. Like Frigus' Lair, it is also rather a quick dungeon to clear, with only three rooms before eventually reaching the boss.

It is unlocked via Rina and Ronn's quest line, involving defeating Frigus and securing a key from his treasure chest at the end of the dungeon. To start this quest line, you must first rescue Rina, located on a branch of the large tree in the Snow Pit.

The recommended level for The Forlorn Manor is 22, and adventurers above level 23 will be scaled down to that level for the dungeon.

There is only one mode of difficulty for Casper while facing him as part of a dungeon. But later on as a trial, the fight with Casper will be a lot harder, involving new gimmicks and attack patterns. As a relief for the trial, you won't need to clear through the rooms again.

Casper

Casper is a boss that uses different gimmicks at each stage of his health, while having no berserk timers to limit the duration of the fight. Although he does not have an indicator on his health bar to determine when his attacks will come, his dialogue can determine what kind of attack he does next.

Start of the Battle

Casper yells: Visitors? What a .. pleasant surprise ..

- Spells that Casper will use:

  • Fire Bolt (level 3)

Casper begins the fight without doing much. The tank should use this opportunity to grab aggro from Casper. In addition, he summons a Shoo, which is followed up with Shooeys.

Summoning Phase

Casper yells: You are not alone in this manor. Why don't you meet a few of our residents, who have made it .. their home?

- Spells that Casper will use:

  • Summon Minions

At around 80% of Casper's health, he will go into hiding. At this time, he disappears from the screen and is invulnerable to any attacks, including AoE spells. For a while, Casper will randomly call Vile Sprites, Shooeys and/or Shoos to the room that come from both sides. Defeating the monsters will cause him to reappear again.

Middle of the Fight