The Silt Cave
The Slit Cave is a large salt cave where Rochiear (an enormous rock turtle) resides, located east of the Temple of Trials and the western region of the Lower Wilderness. It is not really a dungeon - rather an instanced map where you can fight Rochiear several times in a day to test your skills, and collect Large Rocks, which are commonly used in furniture crafting.
The recommended level is 35, however you can fight him as a group (up to 5 players), allowing for a level range between 32 and 35. Adventurers above level 35 will be scaled down automatically to level 35. Facing him as a group increases his health pool and difficulty, while on solo he is weaker (due to the Restrained debuff), and you are given a special accommodation for healing depending on your class.
Contents
Rochiear
Name | Rochiear |
---|---|
Level | 36+ |
Classification | Brute |
Element | Earth 1 |
Health | 80,000 |
Resistances | Immune to stun, freeze, silence, sleep, charm. |
Rochiear is a boss that takes advantage of their physical force in order to lay waste to their foes, especially when fighting under a limited amount of space (a single straight platform). The cave is specially designed to cause a stalactite (also known as rock pillar or large rock in-game) to fall down every time Rochiear stomps. In addition, Rochiear's charge makes for a deadly combo, causing an instant one hit KO if successful. You want to be careful and plan your positions before engaging it in a fight. Rochiear is also Earth 1, meaning either Fire, Water, Light or Poison attacks are effective against it.
Rochiear's attack pattern consists of:
- Earth Spike (level 3)
- Stomp (level 2 and level 8): Stomp is Rochiear's most commonly used attack. Rochiear begins using it once he has taken some damage (down to about 70,000 for a solo fight). Stomp hits everyone around Rochiear, and causes a rock stalactite to fall down directly on where each player is standing. Rock stalactites cannot be damaged by Rochiear's Stomp unless Rochiear is directly standing on top of it. Any rock stalactites stacked on top of it are also damaged.
- Wild Charge: During some time in the fight, Rochiear uses this skill. Wild Charge is Rochiear's strongest attack, causing him to rush to one end of the room, destroying every rock stalactite and knocking out any player in sight. However, it has a long wind-up time and can only be used in one direction. This ability is at it's deadliest when Rochiear uses it at either edge of the room. To dodge it, you simply stand on a stalactite, or run behind him.
General Strategy
Notes
- Rock stalactites can be used as a platform.
- Rochiear spawns once every 30 to 40 minutes (after leaving the map).
Trophies
Follow My Lead
An Explorer Worth Their Salt
Reference
- https://www.pawdgame.com/forum/index.php/topic,857 ("How to Solo Rochiear as a Mage!" Daah's travels)