The Silt Cave

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The Slit Cave is a large salt cave where Rochiear (an enormous rock turtle) resides, located east of the Temple of Trials and the western region of the Lower Wilderness. It is not really a dungeon - rather an instanced map where you can fight Rochiear several times in a day to test your skills, and collect Large Rocks, which are commonly used in furniture crafting.

The recommended level is 35, however you can fight him as a group (up to 5 players), allowing for a level range between 32 and 35. Adventurers above level 35 will be scaled down automatically to level 35. Facing him as a group increases his health pool and difficulty, while on solo he is weaker (due to the Restrained debuff), and you are given a special accommodation for healing depending on your class.

Rochiear

Rochiear.png

Name Rochiear
Level 36+
Classification Brute
Element Earth 1
Health 80,000
Resistances Immune to stun, freeze, silence, sleep, charm.

Rochiear is a boss that takes advantage of their weight in order to lay waste to their foes, especially when fighting under a limited amount of space (a single straight platform). The cave is specially designed to cause a stalactite (a rock pillar, or large rock in-game) to fall down every time Rochiear stomps. In addition, Rochiear's charge makes for a deadly combo, causing an instant one hit KO if successful. You want to be careful and plan your positions before engaging it in a fight. Rochiear is also Earth 1, meaning either Fire, Water, Light or Poison attacks are effective against it.

Rochiear's attack pattern consists of:

  • Earth Spike (level 3)
  • Stomp (level 2 and level 8): Stomp is Rochiear's most commonly used attack. Rochiear begins using it once he has taken some damage (down to about 70,000 for a solo fight). Stomp hits everyone around Rochiear, and causes a rock stalactite to fall down directly on where each player is standing. Rock stalactites cannot be damaged by Rochiear's Stomp unless Rochiear is directly standing on top of it. Any rock stalactites stacked on top of it are also damaged.
  • Wild Charge: During some time in the fight, Rochiear uses this skill. Wild Charge is Rochiear's strongest attack, causing him to rush to one end of the room, destroying every rock stalactite and knocking out any player in sight. However, it has a long wind-up time and can only be used in one direction. This ability is at it's deadliest when Rochiear uses it at while standing at either edge of the room (leaving you with no space to go behind). To dodge it, you simply stand on a stalactite, or run behind him.

General Strategy - Solo Play

When facing Rochiear for the first time, it might be better to practice fighting against it before fighting in a group. The reason is because you need to learn how to position yourself during the fight, or else you become lost while trying to follow your teammates.

In solo play, there are a few different mechanics:

Marsela Fruit

Marsela.png

During the fight, a Marsela Fruit appears randomly on the field. When interacted on, it will consume the plant, giving you a healing buff similar to that of a Revitalize that lasts for 30 seconds (healing 275 HP every 3 seconds).

The time it takes for a Marsela Fruit to respawn on the field is dependent on your class. A Warrior will have the fastest respawn time, while a Mage/Hunter will have an average respawn time. Priests will have the slowest respawn time out of any class (because they can learn healing skills).

Notes

  • Rock stalactites can be used as a platform. Stalactites can be stacked on top of each other.
  • Having pets out can cause an additional stalactite to fall down.
  • Rochiear respawns once every 30 to 40 minutes (after leaving the map).

Trophies

Follow My Lead

An Explorer Worth Their Salt

References