User contributions
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- 16:59, 21 October 2018 (diff | hist) . . (+44) . . m Crowd Control (current)
- 16:57, 21 October 2018 (diff | hist) . . (+14) . . Nightfall
- 16:56, 21 October 2018 (diff | hist) . . (+262) . . N Nightfall (Created page with "Nightfall is a crowd control spell that is useful even to healing priests - essentially, it causes an enemy fall asleep for a certain time, as long as they do not receive...")
- 16:56, 21 October 2018 (diff | hist) . . (+88) . . Fall Damage (current)
- 16:54, 21 October 2018 (diff | hist) . . (+139) . . Meter (current)
- 16:53, 21 October 2018 (diff | hist) . . (+121) . . Ranged Attack
- 16:52, 21 October 2018 (diff | hist) . . (+92) . . Melee Attack
- 16:51, 21 October 2018 (diff | hist) . . (+391) . . N Melee Attack (Created page with "Melee attacks are any physical attacks delivered in melee range (less than 1.2 meters for players). They draw from your base attack, and are reduced by armor. The number...")
- 16:48, 21 October 2018 (diff | hist) . . (+267) . . Auto-Attack
- 16:45, 21 October 2018 (diff | hist) . . (+240) . . N Ranged Attack (Created page with "Any physical attack over a distance greater or equal to 1.2 meters counts as a ranged attack. Ranged attacks are typically delivered by Hunters, using bow and arrow....")
- 16:43, 21 October 2018 (diff | hist) . . (+20) . . Secondary stat
- 16:42, 21 October 2018 (diff | hist) . . (+276) . . N Tenacity (Created page with "Tenacity is a similar stat as armor, however it affects all damage from players (or player pets), from physical damage, to magical damage, from regular to critical hits. This...")
- 16:40, 21 October 2018 (diff | hist) . . (+234) . . m Stats
- 16:38, 21 October 2018 (diff | hist) . . (+12) . . m Stats
- 16:38, 21 October 2018 (diff | hist) . . (+218) . . Stats
- 16:35, 21 October 2018 (diff | hist) . . (+12) . . Stats
- 10:28, 9 September 2018 (diff | hist) . . (+233) . . m Binding (Dungeon) (current)
- 10:25, 9 September 2018 (diff | hist) . . (-1) . . m Instances (→Dungeons) (current)
- 10:24, 9 September 2018 (diff | hist) . . (-7) . . m Instances (→Notes)
- 10:15, 9 September 2018 (diff | hist) . . (+10) . . m Dexterity (current)
- 10:12, 9 September 2018 (diff | hist) . . (+5) . . m Strength
- 10:12, 9 September 2018 (diff | hist) . . (+25) . . N Attack (Tobias moved page Attack to Base Attack) (current)
- 10:12, 9 September 2018 (diff | hist) . . (0) . . m Base Attack (Tobias moved page Attack to Base Attack)
- 10:12, 9 September 2018 (diff | hist) . . (+494) . . N Base Attack (Created page with "Base Attack is a secondary stat that determines how much damage you deal with your melee swings. It consists of: * your weapon attack (from your glove), which is the onl...")
- 10:05, 9 September 2018 (diff | hist) . . (+74) . . m Strength
- 09:59, 9 September 2018 (diff | hist) . . (+515) . . N Accuracy (Created page with "Accuracy is a secondary stat that determines whether you hit your targets dead on, or you're clumsy enough that your claws just scratch by your target every once in a whil...")
- 09:58, 9 September 2018 (diff | hist) . . (+6) . . m Dexterity
- 17:58, 2 September 2018 (diff | hist) . . (+28) . . m Berserk (current)
- 17:53, 2 September 2018 (diff | hist) . . (-4) . . Sounds (current)
- 17:52, 2 September 2018 (diff | hist) . . (+70) . . N Category:Map Design (Created page with "This page contains information about designing new maps and locations.") (current)
- 17:51, 2 September 2018 (diff | hist) . . (-4) . . m Sound Data Strings (current)
- 17:44, 2 September 2018 (diff | hist) . . (+161) . . m Dungeons
- 17:41, 2 September 2018 (diff | hist) . . (+84) . . m Dungeons
- 17:40, 2 September 2018 (diff | hist) . . (+152) . . m Dungeons
- 17:37, 2 September 2018 (diff | hist) . . (+1) . . m Dungeons
- 17:37, 2 September 2018 (diff | hist) . . (-4) . . m Dungeons
- 17:34, 2 September 2018 (diff | hist) . . (+225) . . World Boss (current)
- 17:31, 2 September 2018 (diff | hist) . . (+11) . . m Most Valuable Player (current)
- 17:30, 2 September 2018 (diff | hist) . . (+4) . . Most Valuable Player
- 17:30, 2 September 2018 (diff | hist) . . (+667) . . N Tagging (Created page with "Tagging refers to landing the first hit on a monster, which puts it in combat with you, and prevents anyone else from getting experience or loot from it. Once a monster is t...")
- 17:22, 2 September 2018 (diff | hist) . . (+96) . . Experience (current)
- 17:22, 2 September 2018 (diff | hist) . . (+747) . . Experience
- 17:13, 2 September 2018 (diff | hist) . . (+28) . . In-game time (current)
- 18:57, 12 November 2017 (diff | hist) . . (+529) . . Fur Pattern (→Purchasing Fur Patterns)
- 18:52, 12 November 2017 (diff | hist) . . (+562) . . Fur Pattern
- 18:48, 12 November 2017 (diff | hist) . . (+12) . . Fur Pattern (→Obtaining the Sprite Sheet)
- 10:29, 16 June 2017 (diff | hist) . . (+100) . . Controls
- 10:27, 16 June 2017 (diff | hist) . . (+49) . . Welcome
- 12:52, 31 December 2015 (diff | hist) . . (0) . . m Hollow Tree
- 12:52, 31 December 2015 (diff | hist) . . (+56) . . Hollow Tree
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