User contributions
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- 16:59, 21 October 2018 (diff | hist) . . (+44) . . m Crowd Control (current)
- 16:57, 21 October 2018 (diff | hist) . . (+14) . . Nightfall
- 16:56, 21 October 2018 (diff | hist) . . (+262) . . N Nightfall (Created page with "Nightfall is a crowd control spell that is useful even to healing priests - essentially, it causes an enemy fall asleep for a certain time, as long as they do not receive...")
- 16:56, 21 October 2018 (diff | hist) . . (+88) . . Fall Damage (current)
- 16:54, 21 October 2018 (diff | hist) . . (+139) . . Meter (current)
- 16:53, 21 October 2018 (diff | hist) . . (+121) . . Ranged Attack
- 16:52, 21 October 2018 (diff | hist) . . (+92) . . Melee Attack
- 16:51, 21 October 2018 (diff | hist) . . (+391) . . N Melee Attack (Created page with "Melee attacks are any physical attacks delivered in melee range (less than 1.2 meters for players). They draw from your base attack, and are reduced by armor. The number...")
- 16:48, 21 October 2018 (diff | hist) . . (+267) . . Auto-Attack
- 16:45, 21 October 2018 (diff | hist) . . (+240) . . N Ranged Attack (Created page with "Any physical attack over a distance greater or equal to 1.2 meters counts as a ranged attack. Ranged attacks are typically delivered by Hunters, using bow and arrow....")
- 16:43, 21 October 2018 (diff | hist) . . (+20) . . Secondary stat
- 16:42, 21 October 2018 (diff | hist) . . (+276) . . N Tenacity (Created page with "Tenacity is a similar stat as armor, however it affects all damage from players (or player pets), from physical damage, to magical damage, from regular to critical hits. This...")
- 16:40, 21 October 2018 (diff | hist) . . (+234) . . m Stats
- 16:38, 21 October 2018 (diff | hist) . . (+12) . . m Stats
- 16:38, 21 October 2018 (diff | hist) . . (+218) . . Stats
- 16:35, 21 October 2018 (diff | hist) . . (+12) . . Stats
- 10:28, 9 September 2018 (diff | hist) . . (+233) . . m Binding (Dungeon) (current)
- 10:25, 9 September 2018 (diff | hist) . . (-1) . . m Instances (→Dungeons) (current)
- 10:24, 9 September 2018 (diff | hist) . . (-7) . . m Instances (→Notes)
- 10:15, 9 September 2018 (diff | hist) . . (+10) . . m Dexterity (current)
- 10:12, 9 September 2018 (diff | hist) . . (+5) . . m Strength
- 10:12, 9 September 2018 (diff | hist) . . (+25) . . N Attack (Tobias moved page Attack to Base Attack) (current)
- 10:12, 9 September 2018 (diff | hist) . . (0) . . m Base Attack (Tobias moved page Attack to Base Attack)
- 10:12, 9 September 2018 (diff | hist) . . (+494) . . N Base Attack (Created page with "Base Attack is a secondary stat that determines how much damage you deal with your melee swings. It consists of: * your weapon attack (from your glove), which is the onl...")
- 10:05, 9 September 2018 (diff | hist) . . (+74) . . m Strength
- 09:59, 9 September 2018 (diff | hist) . . (+515) . . N Accuracy (Created page with "Accuracy is a secondary stat that determines whether you hit your targets dead on, or you're clumsy enough that your claws just scratch by your target every once in a whil...")
- 09:58, 9 September 2018 (diff | hist) . . (+6) . . m Dexterity
- 17:58, 2 September 2018 (diff | hist) . . (+28) . . m Berserk (current)
- 17:53, 2 September 2018 (diff | hist) . . (-4) . . Sounds (current)
- 17:52, 2 September 2018 (diff | hist) . . (+70) . . N Category:Map Design (Created page with "This page contains information about designing new maps and locations.") (current)
- 17:51, 2 September 2018 (diff | hist) . . (-4) . . m Sound Data Strings (current)
- 17:44, 2 September 2018 (diff | hist) . . (+161) . . m Dungeons
- 17:41, 2 September 2018 (diff | hist) . . (+84) . . m Dungeons
- 17:40, 2 September 2018 (diff | hist) . . (+152) . . m Dungeons
- 17:37, 2 September 2018 (diff | hist) . . (+1) . . m Dungeons
- 17:37, 2 September 2018 (diff | hist) . . (-4) . . m Dungeons
- 17:34, 2 September 2018 (diff | hist) . . (+225) . . World Boss (current)
- 17:31, 2 September 2018 (diff | hist) . . (+11) . . m Most Valuable Player (current)
- 17:30, 2 September 2018 (diff | hist) . . (+4) . . Most Valuable Player
- 17:30, 2 September 2018 (diff | hist) . . (+667) . . N Tagging (Created page with "Tagging refers to landing the first hit on a monster, which puts it in combat with you, and prevents anyone else from getting experience or loot from it. Once a monster is t...")
- 17:22, 2 September 2018 (diff | hist) . . (+96) . . Experience (current)
- 17:22, 2 September 2018 (diff | hist) . . (+747) . . Experience
- 17:13, 2 September 2018 (diff | hist) . . (+28) . . In-game time (current)
- 18:57, 12 November 2017 (diff | hist) . . (+529) . . Fur Pattern (→Purchasing Fur Patterns)
- 18:52, 12 November 2017 (diff | hist) . . (+562) . . Fur Pattern
- 18:48, 12 November 2017 (diff | hist) . . (+12) . . Fur Pattern (→Obtaining the Sprite Sheet)
- 10:29, 16 June 2017 (diff | hist) . . (+100) . . Controls
- 10:27, 16 June 2017 (diff | hist) . . (+49) . . Welcome
- 12:52, 31 December 2015 (diff | hist) . . (0) . . m Hollow Tree
- 12:52, 31 December 2015 (diff | hist) . . (+56) . . Hollow Tree
- 21:10, 20 November 2015 (diff | hist) . . (+8) . . m Reset (Monsters)
- 11:30, 17 October 2015 (diff | hist) . . (+515) . . dev:Updating (current)
- 00:39, 27 September 2015 (diff | hist) . . (+112) . . Encounter
- 14:47, 25 September 2015 (diff | hist) . . (+610) . . dev:Encounter (current)
- 19:38, 24 August 2015 (diff | hist) . . (+10) . . m Dexterity
- 19:37, 24 August 2015 (diff | hist) . . (+509) . . m Dexterity
- 19:33, 24 August 2015 (diff | hist) . . (0) . . m Agility
- 19:32, 24 August 2015 (diff | hist) . . (+455) . . m Agility
- 19:29, 24 August 2015 (diff | hist) . . (+277) . . N Stamina (Created page with "Stamina is a Primary Stat that increases your maximum health points, allowing you to sustain more damage before getting knocked out. In addition, Stamina increases ...")
- 19:27, 24 August 2015 (diff | hist) . . (+337) . . N Strength (Created page with "Strength is a Primary Stat that increases your physical damage. This is useful if you plan to melee enemies instead of staying at range. For abilities that do not in...")
- 19:26, 24 August 2015 (diff | hist) . . (+476) . . N Intellect (Created page with "Intellect is a Primary Stat that increases your maximum mana points, and the power of your spells (each point of Intellect gives half a point of Magic Attack). It is...")
- 19:24, 24 August 2015 (diff | hist) . . (+394) . . N Dexterity (Created page with "Dexterity is a Primary Stat that increases your accuracy, making you more likely to hit enemies with your spells and physical attacks, especially if they are higher ...")
- 19:23, 24 August 2015 (diff | hist) . . (+18) . . m Agility
- 19:22, 24 August 2015 (diff | hist) . . (+205) . . N Agility (Created page with "Agility is a stat that increases your chance to dodge physical attacks, and your chance to land critical strikes with your own physical attacks. In addition, agility increase...")
- 19:21, 24 August 2015 (diff | hist) . . (-1) . . m Stats
- 19:20, 24 August 2015 (diff | hist) . . (+8) . . Stats
- 15:56, 4 June 2015 (diff | hist) . . (+76) . . dev:Encounter (→Scaling Rewards)
- 10:45, 4 June 2015 (diff | hist) . . (+55) . . m Fur Pattern (→Drawing the Pattern)
- 16:37, 2 June 2015 (diff | hist) . . (-3) . . m Fur Pattern (→Obtaining the Sprite Sheet)
- 16:35, 2 June 2015 (diff | hist) . . (+1,491) . . Fur Pattern
- 15:54, 2 June 2015 (diff | hist) . . (+16) . . m Starting Out
- 16:09, 17 May 2015 (diff | hist) . . (+6) . . m Starting Out
- 16:08, 17 May 2015 (diff | hist) . . (+4) . . m Regular Hit
- 16:08, 17 May 2015 (diff | hist) . . (+16) . . m Dodge (→Dodge reduction)
- 16:07, 17 May 2015 (diff | hist) . . (+20) . . m Dodge (→Dodge reduction)
- 16:06, 17 May 2015 (diff | hist) . . (+115) . . m Flinch
- 16:05, 17 May 2015 (diff | hist) . . (+3) . . Flinch
- 16:05, 17 May 2015 (diff | hist) . . (+699) . . N Flinch (Created page with "Whenever a character receives direct damage, they flinch, preventing movement and delaying spells for 0.2 seconds per hit. Spells and abilities that deal their damage in multi...")
- 16:00, 17 May 2015 (diff | hist) . . (+36) . . m Damage
- 15:59, 17 May 2015 (diff | hist) . . (+1,657) . . N Damage (Created page with "Abilities and spells deal damage, reducing the health points of the affected character by however much damage was dealt. If a characters' health points are reduced ...")
- 15:58, 17 May 2015 (diff | hist) . . (+130) . . m Regular Hit
- 15:50, 17 May 2015 (diff | hist) . . (0) . . File:Damage types.png (Tobias uploaded a new version of "File:Damage types.png") (current)
- 15:36, 17 May 2015 (diff | hist) . . (0) . . N File:Damage types.png
- 15:22, 17 May 2015 (diff | hist) . . (+4) . . m Health
- 19:29, 15 May 2015 (diff | hist) . . (+57) . . m dev:Encounter (→Background Music)
- 19:22, 15 May 2015 (diff | hist) . . (+140) . . m dev:Encounter (→Background Music)
- 19:19, 15 May 2015 (diff | hist) . . (+1,568) . . N dev:Encounter (Created page with "== Events == Best practice is to create an instance event just for the boss, and then cancel it when the boss is removed. That way any events are cancelled with it upon reset...")
- 22:23, 1 May 2015 (diff | hist) . . (-2) . . m Encounter
- 22:22, 1 May 2015 (diff | hist) . . (+6) . . m Encounter
- 19:05, 1 May 2015 (diff | hist) . . (+21) . . m Welcome
- 19:04, 1 May 2015 (diff | hist) . . (+57) . . m Welcome
- 19:03, 1 May 2015 (diff | hist) . . (-1) . . m Welcome
- 19:02, 1 May 2015 (diff | hist) . . (+156) . . m Experience (→Experience in a Group)
- 19:00, 1 May 2015 (diff | hist) . . (0) . . Level (→Level Cap)
- 18:54, 1 May 2015 (diff | hist) . . (+12) . . m Welcome
- 18:54, 1 May 2015 (diff | hist) . . (+25) . . N The Hollow Tree (Tobias moved page The Hollow Tree to Hollow Tree) (current)
- 18:54, 1 May 2015 (diff | hist) . . (0) . . m Hollow Tree (Tobias moved page The Hollow Tree to Hollow Tree)
- 18:53, 1 May 2015 (diff | hist) . . (+6) . . m Level Scaling
- 18:53, 1 May 2015 (diff | hist) . . (-1) . . m Level Scaling (→Joining a Trial)
- 18:53, 1 May 2015 (diff | hist) . . (-2) . . m Level Scaling (→Highly Diverse Groups)
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