Difference between revisions of "Defensive Stance"

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* Warriors gain 2.5 times more fury when being hit or missing an attack made by a monster, increasing the fury regeneration from 1 to 2.5 per hit/miss. Because of the way the numbers work, all decimal numbers are rounded down, therefore fury is recovered in patterns of +2, +3, +2, +3. For example, 2 (2.5) then 5 then 7 (7.5) then 10 and so on.
 
* Warriors gain 2.5 times more fury when being hit or missing an attack made by a monster, increasing the fury regeneration from 1 to 2.5 per hit/miss. Because of the way the numbers work, all decimal numbers are rounded down, therefore fury is recovered in patterns of +2, +3, +2, +3. For example, 2 (2.5) then 5 then 7 (7.5) then 10 and so on.
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{| class="wikitable mw-collapsible" data-expandtext="Open" data-collapsetext="Hide" style="margin-left: auto; margin-right: auto; width: 90%; background: #1e140f; border: 1px solid #786450; border-left-color:#786450; border-top-color:#786450; text-align: left"
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|+ style="color: #cdaf8c; background: #2d2314; border: 1px solid #786450; border-left-color:#786450; border-top-color:#786450; padding: 0.2em 0.5em" | '''[[Warrior]]'''
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|-
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| style="width: 15%; text-align: center" | '''Combat'''
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| style="width: 85%" |<span style="font-size:92%">[[Bite]] • [[Improved Bite]] • [[Focused Strike]] • [[Slash]] • [[Swipe]] • [[Natural Fighter]] • [[Adrenaline Rush]] • [[Thrash]] • [[Battle Cry]] • [[Overpower]] • [[Pounce]]</span>
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|-
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| style="width: 15%; text-align: center" | '''Defense'''
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| style="width: 85%" | <span style="font-size:92%">[[Toughness]] • [[Charge]] • [[Bash]] • [[Smite]] • [[Taunt]] • [[Shattering Strike]] • [[Growl]] • [[Burning Determination]] • [[Spell Reflect]] • [[Unyielding Rage]] • [[Endurance (Spell) | Endurance]] • [[Divine Plea]] • [[Deflect]]</span>
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|-
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| style="width: 15%; text-align: center" | '''Others'''
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| style="width: 85%" | <span style="font-size:92%">[[Battle Stance]] • [[Defensive Stance]]</span>
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|}
  
 
[[Category: Skills]]
 
[[Category: Skills]]

Revision as of 07:01, 30 July 2019

Switch to an offensive battle stance, increasing dealt damage at the cost of reduced defense. Use when you are attacking and unlikely to get hit.

Required Class Warrior
Skill Branch Defense
Available at Level 1
Prerequisites Purchase & use scrolls from Eric
Range Self
Cooldown 1 second

Skill Usage

One of two stances that Warriors can use. Warriors that focus on damage-absorbing defense skills depend on this stance to fuel most of their fury gain through being hit and from melee swings. In addition, they gain a solid 10% decrease in physical damage taken and increased hate generation by 90% in exchange for dealing 20% less damage.

Notes

  • The skill can be learned by Warriors from using the scroll 'The Art of Defence for Warriors' sold in Eric's shop in Saliko Village for 5 silver.
  • Warriors gain 2.5 times more fury when being hit or missing an attack made by a monster, increasing the fury regeneration from 1 to 2.5 per hit/miss. Because of the way the numbers work, all decimal numbers are rounded down, therefore fury is recovered in patterns of +2, +3, +2, +3. For example, 2 (2.5) then 5 then 7 (7.5) then 10 and so on.

Warrior
Combat BiteImproved BiteFocused StrikeSlashSwipeNatural FighterAdrenaline RushThrashBattle CryOverpowerPounce
Defense ToughnessChargeBashSmiteTauntShattering StrikeGrowlBurning DeterminationSpell ReflectUnyielding Rage EnduranceDivine PleaDeflect
Others Battle StanceDefensive Stance