Spell Reflect
Guard yourself with your armor, reflecting the next magic-based damage spell directed at you in the next three seconds back at the caster.
Required Class | Warrior |
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Skill Branch | Defense |
Available at | Level 30 |
Prerequisites | Shattering Strike Lv. 5 or Burning Determination Lv. 1 |
Range | Self |
Cooldown | 40 seconds |
Skill Usage
Spell Reflect is a situational skill that allows you to reflect a spell back at the caster themselves, given that they used the spell during those three seconds. This allows you to avoid the damage that you would've taken, and deal a large amount of damage to the caster. Consumes 10 Fury upon use, but is rarely used except for some situations.
There are some spells that can be reflected and some spells that cannot. You cannot reflect an AoE skill back at the caster, but you can reflect a spell that would target an individual (such as a Mage's Fire Bolt).
Notes
- Certain single target spells that would hit you for 60% of your health or higher can be reflected.
- Spell Reflect cannot be used unless your character is currently wearing a hat.
- Certain crowd-control spells can be reflected. This includes Nightfall, Flash Freeze, and Terrify. Steal Magic and Possess bypass through Spell Reflect.
- At level 25, Charm of Spell Reflect gives an additional effect, restoring 25-30 Fury and gaining the Grace effect every time an attack is blocked and reflected. At level 33, Charm of Unchained Reflections increases the damage reflected back at the target by 60%.
Level
Spell Reflect requires a minimum of 12 points in Defense skills before it can be unlocked.
General | Auto-Attack • Alchemy • Elixir Mastery • Cooking • Craft • Analyse • First Aid • Marker |
Pet | Call Pet • Revive Pet • Pet: 'Attack' • Pet: 'Follow Me' • Pet: 'Stay Here' |
Extra Abilities | Curse of Roots |
Combat | Bite • Improved Bite • Focused Strike • Slash • Swipe • Natural Fighter • Adrenaline Rush • Thrash • Battle Cry • Overpower • Pounce |
Defense | Toughness • Charge • Bash • Smite • Taunt • Shattering Strike • Growl • Burning Determination • Spell Reflect • Unyielding Rage • Endurance • Divine Plea • Deflect |
Others | Battle Stance • Defensive Stance |
Arcane | Mana Shield • Harvest Mana • Arcane Focus • Bind Elemental • Skip • Invisibility • Teleport • Bind Earth • Disrupt Magic • Arcane Might • Dispel Magic • Steal Magic |
Fire | Fire Bolt • Embers • Ignite • Fire Wall • Infernal Heat • Fire Hail |
Ice | Icicle • Arctic Winds • Mana Crystal • Mana Explosion • Ice Spikes • Mist of Ice • Frigid Splash • Intense Cold • Path of Frost • Blizzard • Flash Freeze • Frost Nova |
Wind | Thunderbolt • Lightning Bolt • Overcharge • Lightning Rod • Wind Burst • Overload |
Earth | Earth Spike • Spike Trap • Rune of Power • Heavy Rune • Rune of Wisdom • Rune of Warding |
Others | Grace of Elements |
Restoration | Revitalise • Revive • Serenity • Elemental Ward • Heal • Bond of Healing • Healing Springs • Song of Harmony • Surge of Light • Divine Clarity • Emerald Shield • Healing Winds • Greater Heal |
Toxicology | Petal Rain • Poison • Poison Dust • Stir • Envenom • Nightfall • Cure Poison • Leeching Poison • Unfaltering Resolve |
Light | Judgement • Spiritual Regeneration • Exorcise • Holy Fire • Nourish |
Magic | Blessing of Speed • Blessing of Fortitude • Curse of Slowness • Curse of Silence • Protection of Nature • Inspiration |
Dark | Dark Pact • Spirit Strike • Life Tap • Dark Bolt • Terrify • Torment • Evil Land • Possess • Drain Health |
Close Combat | Rake • Rip • Enchant Poison • Camouflage • Veil of Shadows • Sprint • Shadowstep • Heal Pet • Battle Instincts • Combat Training • Touch of the Phoenix |
Ranged Combat | Double Strafe • Bow Mastery • Focused Shot • Arrow Shower • Sniping • Sharp Shot • Disrupting Shot • Piercing Shot • Sharpen Senses • Siphoning Shot • Arrow Barrage • Eagle Eye |
Traps | Trap Proficiency • Tar Trap • Incinerating Trap • Root Trap • Explosive Trap |
Others | Arrow Crafting |