Lightning Bolt
Summons a strong lightning bolt, dealing wind elemental damage to every opponent in the targeted area. Excellent against large groups of water and fire element monsters.
Required Class | Mage |
---|---|
Skill Branch | Wind |
Available at | Level 21 |
Prerequisites | Thunderbolt Lv. 5 |
Range | 4 meters |
Cooldown | 1 second |
Contents
Skill Usage
Lightning Bolt is an burst damage AoE skill used by mages often against groups of water element monsters. It strikes three times to each target surrounding the area of the blast. In addition, the damage is gradually diminished if targets caught in the lightning bolt are further away from the center. With it's low cooldown accompanied with high mana consumption, Lightning Bolt is capable of finishing off monsters in little time.
Lightning Bolt benefits from the following skills added effects:
Frost Nova: Lightning Bolt can be paired with Frost Nova to dish out a damage bonus of 50-75% on multiple frozen targets (Wind has a elemental advantage against Water level 2 or 3).
Wind Burst and Thunderbolt: If skill points are allocated into Wind Burst, affected enemies are caught in Mist, increasing their damage taken from a Lightning Bolt by 25% for six seconds. The combo of effects continue when a Lightning Bolt is used on a target afflicted with Mist, causing them to suffer Conductivity for three seconds. Conductivity causes the next Thunderbolt you cast on the target to deal 50% more damage and become stunned for two seconds.
Notes
- Lightning Bolt is one of the few skills possessing a innate knockback effect allowing it to push several monsters at once, but much weaker when it comes to a Thunderbolt with an added knockback effect (from a charm or equipment) against a single monster.
- Charm of Raging Lightning allows Lightning Bolt to be cast twice, with the second cast appearing five seconds later on the same spot with equal strength at the cost of an added three second cooldown. Each of these Lightning Bolts can apply a stack of Lightning Charge on the targets hit.
Level
Skill Level | Minimum Lv. Required | Total Base Damage |
---|---|---|
Lv. 1 | 21 | 215-232 |
Lv. 2 | 25 | 279-301 |
Lv. 3 | 29 | 404-436 |
Lv. 4 | 33 | 545-588 |
Lv. 5 | 37 | 763-801 |
Lv. 6 | 41 | 1030-1081 |
Changelog
- v.7.70: Added skill level 6.
General | Auto-Attack • Alchemy • Elixir Mastery • Cooking • Craft • Analyse • First Aid • Marker |
Pet | Call Pet • Revive Pet • Pet: 'Attack' • Pet: 'Follow Me' • Pet: 'Stay Here' |
Extra Abilities | Curse of Roots |
Combat | Bite • Improved Bite • Focused Strike • Slash • Swipe • Natural Fighter • Adrenaline Rush • Thrash • Battle Cry • Overpower • Pounce |
Defense | Toughness • Charge • Bash • Smite • Taunt • Shattering Strike • Growl • Burning Determination • Spell Reflect • Unyielding Rage • Endurance • Divine Plea • Deflect |
Others | Battle Stance • Defensive Stance |
Arcane | Mana Shield • Harvest Mana • Arcane Focus • Bind Elemental • Skip • Invisibility • Teleport • Bind Earth • Disrupt Magic • Arcane Might • Dispel Magic • Steal Magic |
Fire | Fire Bolt • Embers • Ignite • Fire Wall • Infernal Heat • Fire Hail |
Ice | Icicle • Arctic Winds • Mana Crystal • Mana Explosion • Ice Spikes • Mist of Ice • Frigid Splash • Intense Cold • Path of Frost • Blizzard • Flash Freeze • Frost Nova |
Wind | Thunderbolt • Lightning Bolt • Overcharge • Lightning Rod • Wind Burst • Overload |
Earth | Earth Spike • Spike Trap • Rune of Power • Heavy Rune • Rune of Wisdom • Rune of Warding |
Others | Grace of Elements |
Restoration | Revitalise • Revive • Serenity • Elemental Ward • Heal • Bond of Healing • Healing Springs • Song of Harmony • Surge of Light • Divine Clarity • Emerald Shield • Healing Winds • Greater Heal |
Toxicology | Petal Rain • Poison • Poison Dust • Stir • Envenom • Nightfall • Cure Poison • Leeching Poison • Unfaltering Resolve |
Light | Judgement • Spiritual Regeneration • Exorcise • Holy Fire • Nourish |
Magic | Blessing of Speed • Blessing of Fortitude • Curse of Slowness • Curse of Silence • Protection of Nature • Inspiration |
Dark | Dark Pact • Spirit Strike • Life Tap • Dark Bolt • Terrify • Torment • Evil Land • Possess • Drain Health |
Close Combat | Rake • Rip • Enchant Poison • Camouflage • Veil of Shadows • Sprint • Shadowstep • Heal Pet • Battle Instincts • Combat Training • Touch of the Phoenix |
Ranged Combat | Double Strafe • Bow Mastery • Focused Shot • Arrow Shower • Sniping • Sharp Shot • Disrupting Shot • Piercing Shot • Sharpen Senses • Siphoning Shot • Arrow Barrage • Eagle Eye |
Traps | Trap Proficiency • Tar Trap • Incinerating Trap • Root Trap • Explosive Trap |
Others | Arrow Crafting |