Drain Health
Siphons health from the target every second, healing you for 75% of the amount drained.
Required Class | Priest |
---|---|
Skill Branch | Dark |
Available at | Level 6 |
Prerequisites | Torment Lv. 3 |
Range | 4 meters |
Cooldown | 1 second |
Skill Usage
Drain Health inflicts damage to a single monster at a distance with a green beam every second, additionally healing you for 75% of the damage dealt. Consumes a large amount of mana, and it must be channeled for the duration of the spell. The spell can also break if the monster is too far away from you.
Notes
- There is another variation of this spell, commonly used by the Bloodfang Batling monsters in Cave to Midnight Mountain. One is a close-range Drain Health that instantly deals damage and heals the user. This can also be found on the Cave Bat Spirit Bottle (at skill level 2), having a small chance to activate each time you attack an enemy.
Level
Skill Level | Minimum Lv. Required | Dark Pts. Required | Base Damage |
---|---|---|---|
Lv. 1 | 6 | 5 | 12-17 |
Lv. 2 | 11 | 9 | 19-23 |
Lv. 3 | 16 | 13 | 30-36 |
Lv. 4 | 21 | 17 | 38-44 |
Lv. 5 | 26 | 21 | 60-66 |
Lv. 6 | 31 | 25 | 93-99 |
Lv. 7 | 36 | 29 | 135-142 |
General | Auto-Attack • Alchemy • Elixir Mastery • Cooking • Craft • Analyse • First Aid • Marker |
Pet | Call Pet • Revive Pet • Pet: 'Attack' • Pet: 'Follow Me' • Pet: 'Stay Here' |
Extra Abilities | Curse of Roots |
Combat | Bite • Improved Bite • Focused Strike • Slash • Swipe • Natural Fighter • Adrenaline Rush • Thrash • Battle Cry • Overpower • Pounce |
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Close Combat | Rake • Rip • Enchant Poison • Camouflage • Veil of Shadows • Sprint • Shadowstep • Heal Pet • Battle Instincts • Combat Training • Touch of the Phoenix |
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Traps | Trap Proficiency • Tar Trap • Incinerating Trap • Root Trap • Explosive Trap |
Others | Arrow Crafting |