Curse of Silence

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Silences the target for 2 seconds. If your target is casting any spell, it is interrupted and cannot cast a spell from the same school as the one you interrupted for 5 seconds.

Required Class Priest
Skill Branch Magic
Available at Level 25
Prerequisites Curse of Slowness Lv. 1
Range 4 meters
Cooldown 15 seconds

Skill Usage

Curse of Silence is a key situational spell that prevents a monster or boss from carrying out one of their skills during their cast. With a 1 second casting time, a priest must be able to respond when a monster begins to cast their skill, or risk failing to do so. Upon contact, the target cannot use any spells (their current cast is interrupted) for two seconds, followed by a 5 second period where they cannot use skills from the same school. If used inappropriately, Curse of Silence can drain a large amount of your mana due to it's expensive cost.

Unlike Disrupt Magic from mages which can only counter magical spells, Curse of Silence can prevent both physical and magical spells. Curse of Silence shares it's interrupting capabilities with skills from other classes such as the Hunter's Disrupting Shot and the Warrior skill Smite.


  • Priests require at least 3 skill points in order to obtain Curse of Silence (2 points to unlock the prerequisite spells Blessing of Speed and Curse of Slowness, 1 to obtain the spell itself). Compared to the other classes, they only require one point to unlock their own interrupt spell.
  • There are some spells that cannot be interrupted at all, often indicated by a shield icon next to the casting bar.
  • Few bosses are immune to being interrupted with entirely, or has a limit to the number of interrupts it can receive before becoming fully immune to them. A particular monster such as the Beholder (from Blackwood Depths) can interrupt all spells at close proximity if it is not already suffering from freeze or sleep.

General Auto-AttackAlchemyElixir MasteryCookingCraftAnalyseFirst AidMarker
Pet Call PetRevive PetPet: 'Attack'Pet: 'Follow Me'Pet: 'Stay Here'
Extra Abilities Curse of Roots
Combat BiteImproved BiteFocused StrikeSlashSwipeNatural FighterAdrenaline RushThrashBattle CryOverpowerPounce
Defense ToughnessChargeBashSmiteTauntShattering StrikeGrowlBurning DeterminationSpell ReflectUnyielding Rage EnduranceDivine PleaDeflect
Others Battle StanceDefensive Stance
Arcane Mana ShieldHarvest ManaArcane FocusBind ElementalSkipInvisibilityTeleportBind EarthDisrupt MagicArcane MightDispel MagicSteal Magic
Fire Fire BoltEmbersIgniteFire WallInfernal HeatFire Hail
Ice IcicleArctic WindsMana CrystalMana ExplosionIce SpikesMist of IceFrigid SplashIntense ColdPath of FrostBlizzardFlash FreezeFrost Nova
Wind ThunderboltLightning BoltOverchargeLightning RodWind BurstOverload
Earth Earth SpikeSpike TrapRune of PowerHeavy RuneRune of WisdomRune of Warding
Others Grace of Elements
Restoration RevitaliseReviveSerenityElemental WardHealBond of HealingHealing SpringsSong of HarmonySurge of LightDivine ClarityEmerald ShieldHealing WindsGreater Heal
Toxicology Petal RainPoisonPoison DustStirEnvenomNightfallCure PoisonLeeching PoisonUnfaltering Resolve
Light JudgementSpiritual RegenerationExorciseHoly FireNourish
Magic Blessing of SpeedBlessing of FortitudeCurse of SlownessCurse of SilenceProtection of NatureInspiration
Dark Dark PactSpirit StrikeLife TapDark BoltTerrifyTormentEvil LandPossessDrain Health
Close Combat RakeRipEnchant PoisonCamouflageVeil of ShadowsSprintShadowstepHeal PetBattle InstinctsCombat TrainingTouch of the Phoenix
Ranged Combat Double StrafeBow MasteryFocused ShotArrow ShowerSnipingSharp ShotDisrupting ShotPiercing ShotSharpen SensesSiphoning ShotArrow BarrageEagle Eye
Traps Trap ProficiencyTar TrapIncinerating TrapRoot TrapExplosive Trap
Others Arrow Crafting