Summons ice spikes from the ground, dealing water damage to any enemy in the targeted area.
|Available at||Level 5|
|Prerequisites||Icicle Lv. 3|
Ice Spikes is a burst damage AoE spell that mages use to combat groups of earth or fire element monsters. It deals a single hit of high damage with moderate mana consumption and low cooldown. However, it has a shorter radius than Lightning Bolt and Spike Trap, being prone to miss if using it against a monster that likes to move a lot. It is one of two AoE spells apart from Blizzard which mages that focus on water skills will choose from.
One advantage is the fact that Ice Spikes can reach the max skill level of 6 much sooner than Blizzard (Lv. 6 is unlocked at level 42), yielding a higher amount of DPS in a short time. But due to it's lack of range and single burst, there is a three second off-time because of the cooldown. However, Blizzard can have more sustained DPS over a period of time as well as bigger range.
Ice Spikes can be combined with other skills in the meantime while it is on it's cooldown:
- Using Icicle during the cooldown of Ice Spikes is a good way of keeping up with your DPS, capable of dealing high damage, but can put a strain on your mana consumption.
- Using Frigid Splash prior to Ice Spikes can increase your chances of performing a critical with it. This can lead to a very high amount of burst damage.
- Mist of Ice with the Intense Cold passive allows you to have a another skill used by you as long as the monster can stay within the short radius of the mist, dealing a high amount of DoT.
|Skill Level||Minimum Lv. Required||Base Damage|
|General||Auto-Attack • Alchemy • Elixir Mastery • Cooking • Craft • Analyse • First Aid • Marker|
|Pet||Call Pet • Revive Pet • Pet: 'Attack' • Pet: 'Follow Me' • Pet: 'Stay Here'|
|Extra Abilities||Curse of Roots|
|Combat||Bite • Improved Bite • Focused Strike • Slash • Swipe • Natural Fighter • Adrenaline Rush • Thrash • Battle Cry • Overpower • Pounce|
|Defense||Toughness • Charge • Bash • Smite • Taunt • Shattering Strike • Growl • Burning Determination • Spell Reflect • Unyielding Rage • Endurance • Divine Plea • Deflect|
|Others||Battle Stance • Defensive Stance|
|Arcane||Mana Shield • Harvest Mana • Arcane Focus • Bind Elemental • Skip • Invisibility • Teleport • Bind Earth • Disrupt Magic • Arcane Might • Dispel Magic • Steal Magic|
|Fire||Fire Bolt • Embers • Ignite • Fire Wall • Infernal Heat • Fire Hail|
|Ice||Icicle • Arctic Winds • Mana Crystal • Mana Explosion • Ice Spikes • Mist of Ice • Frigid Splash • Intense Cold • Path of Frost • Blizzard • Flash Freeze • Frost Nova|
|Wind||Thunderbolt • Lightning Bolt • Overcharge • Lightning Rod • Wind Burst • Overload|
|Earth||Earth Spike • Spike Trap • Rune of Power • Heavy Rune • Rune of Wisdom • Rune of Warding|
|Others||Grace of Elements|
|Restoration||Revitalise • Revive • Serenity • Elemental Ward • Heal • Bond of Healing • Healing Springs • Song of Harmony • Surge of Light • Divine Clarity • Emerald Shield • Healing Winds • Greater Heal|
|Toxicology||Petal Rain • Poison • Poison Dust • Stir • Envenom • Nightfall • Cure Poison • Leeching Poison • Unfaltering Resolve|
|Light||Judgement • Spiritual Regeneration • Exorcise • Holy Fire • Nourish|
|Magic||Blessing of Speed • Blessing of Fortitude • Curse of Slowness • Curse of Silence • Protection of Nature • Inspiration|
|Dark||Dark Pact • Spirit Strike • Life Tap • Dark Bolt • Terrify • Torment • Evil Land • Possess • Drain Health|
|Close Combat||Rake • Rip • Enchant Poison • Camouflage • Veil of Shadows • Sprint • Shadowstep • Heal Pet • Battle Instincts • Combat Training • Touch of the Phoenix|
|Ranged Combat||Double Strafe • Bow Mastery • Focused Shot • Arrow Shower • Sniping • Sharp Shot • Disrupting Shot • Piercing Shot • Sharpen Senses • Siphoning Shot • Arrow Barrage • Eagle Eye|
|Traps||Trap Proficiency • Tar Trap • Incinerating Trap • Root Trap • Explosive Trap|