Search results

Jump to: navigation, search

Page title matches

  • Summon firey bolts that hit your target for [[Element|fire elemental]] damage. Excellent against earth, wind and dark monsters. | [https://www.pawdgame.com/wiki/Skill_List#Mage Fire]
    2 KB (343 words) - 08:17, 3 April 2023
  • ...n a fire wall at the targeted location for 10 seconds that deals [[Element|fire elemental]] damage every second to enemies within it. | [https://www.pawdgame.com/wiki/Skill_List#Mage Fire]
    3 KB (552 words) - 08:22, 3 April 2023
  • Singes the targeted area with a fiery rain, dealing fire elemental damage per second over 8 seconds to all targets in it. | [[Skill List#Mage| Fire]]
    2 KB (269 words) - 08:23, 3 April 2023
  • ...ery three seconds for 18 seconds. If your target is already affected, it's fire spreads to up to four nearby targets. Keep this spell active during long fi ...ment monsters. Combine with [[Judgement]] for great results, and keep Holy Fire going with [[Nourish]].
    2 KB (340 words) - 08:44, 3 April 2023

Page text matches

  • ...hits your target for [[Element|wind elemental]] damage. Excellent against fire and water element monsters.
    4 KB (556 words) - 08:30, 3 April 2023
  • ...regain from each of their attacks. Light Priests combine aspects from both fire element and wind element spells from mages. Spamming their attacks apply a ...your allies, increasing their elemental resistances to the four elements (fire, water, wind and earth). It is useful for reducing damage taken as a result
    20 KB (3,531 words) - 08:04, 3 April 2023
  • ...rts of dark magic for ages, mages are masters of the elements. They summon fire out of thin air, scorching enemies in their path, freeze them with ice spel ...susceptible to elemental disadvantages (in other words, use Water against Fire, but using Water against Water is bad). From the Elemental Property Table,
    26 KB (4,453 words) - 06:54, 21 January 2024
  • ...are facing another mage, find out what element your opponent is using (ex. Fire element spells, Water element spells, etc). Depending on their element, fin ...ntal play styles, but the general assumption is that you stick with either Fire, Water or Wind in PvE combat, while you have the additional option of Earth
    19 KB (3,283 words) - 07:30, 21 January 2024
  • * Primary elements: Fire, Earth, Water and Wind.
    638 bytes (96 words) - 04:47, 1 September 2018
  • ...fic to the class you choose. For example, Mages will have skills to summon fire bolts, and freeze enemies, or turn invisible as specific skills. Hunters, p
    2 KB (362 words) - 05:26, 1 September 2018
  • ! [[File:Fire.png|Fire|alt=Fire|Fire]] ! [[File:Fire.png|Fire|alt=Fire|Fire]] vs.
    8 KB (1,069 words) - 04:19, 5 August 2014
  • * Any direct hits (such as melee attacks, or fire bolts) will shatter the ice. However, unlike [[Nightfall]], damage over tim
    2 KB (289 words) - 08:30, 3 April 2023
  • ...ther mechanics that effectively put a time limit on the fight, such as the fire on Casper, or the "Singed" debuff on Frostbite.</ref> [[boss]]es after a ce
    2 KB (341 words) - 17:58, 2 September 2018
  • ...t what you need when unsuspecting players run into them in PvP. Focuses on fire and poison style of damage, yielding surprising results: ...hat poisons the enemy, slowing them down, increasing their damage taken to Fire and deals damage every three seconds for up to 21 seconds. This trap supple
    10 KB (1,559 words) - 04:18, 2 May 2023
  • ...taking a short break. Frostbite's defending element is Dark, meaning that fire, earth or light attacks are optimal against him. ...will take increased damage during the fight should you try to stand in the fire area again. Not only that, he will call an energy cloud from either side th
    17 KB (2,984 words) - 02:44, 25 October 2022
  • ...ng area spells such as a warrior's swipe, a priest's poison dust, a mage's fire wall, or a hunter's arrow shower.
    7 KB (1,212 words) - 06:27, 9 October 2020
  • ...often used at the start of boss battles to cast an [[AoE]] skill such as [[Fire Wall]] or [[Blizzard]], which consume a high amount of [[mana]]. This is be
    2 KB (354 words) - 08:13, 3 April 2023
  • | '''Fire''' || '''Ice''' || '''Wind''' || '''Earth''' || '''Arcane''' || '''Others'' | [[Fire Bolt]] || [[Icicle]] || [[Thunderbolt]] || [[Earth Spike]] || [[Mana Shield
    4 KB (437 words) - 07:54, 25 February 2020
  • ...in the Fire section of the Mage skills, it does not count towards being a Fire skill.
    1 KB (172 words) - 08:34, 3 April 2023
  • Summon firey bolts that hit your target for [[Element|fire elemental]] damage. Excellent against earth, wind and dark monsters. | [https://www.pawdgame.com/wiki/Skill_List#Mage Fire]
    2 KB (343 words) - 08:17, 3 April 2023
  • ...hit your target for [[Element|water elemental]] damage. Excellent against fire and earth monsters. ...th or poison element monsters, Icicle is commonly used as a substitute for Fire Bolt. It is less effective against water and wind targets, especially monst
    2 KB (320 words) - 08:24, 3 April 2023
  • ...oice against wind element monsters. It is less effective against earth and fire element monsters.
    2 KB (244 words) - 08:32, 3 April 2023
  • ...opponent in the targeted area. Excellent against large groups of water and fire element monsters.
    3 KB (395 words) - 08:30, 3 April 2023
  • Improves your fire spells, increasing their damage and causing your Fire Wall to knock back enemies. In addition, your Embers spell has a chance to | [[Skill List#Mage| Fire]]
    3 KB (558 words) - 05:45, 17 May 2023
  • Conjure burning embers, setting your target ablaze and dealing [[Element|fire elemental]] damage over 18 seconds. Only one of your embers can be active p | [https://www.pawdgame.com/wiki/Skill_List#Mage Fire]
    2 KB (345 words) - 05:40, 17 May 2023
  • ...spell that ignites the embers on your target, instantly dealing [[Element|fire elemental]] damage, restoring 55% of the damage in mana. Use it to deal a l | [https://www.pawdgame.com/wiki/Skill_List#Mage Fire]
    3 KB (391 words) - 05:43, 17 May 2023
  • ...n a fire wall at the targeted location for 10 seconds that deals [[Element|fire elemental]] damage every second to enemies within it. | [https://www.pawdgame.com/wiki/Skill_List#Mage Fire]
    3 KB (552 words) - 08:22, 3 April 2023
  • Singes the targeted area with a fiery rain, dealing fire elemental damage per second over 8 seconds to all targets in it. | [[Skill List#Mage| Fire]]
    2 KB (269 words) - 08:23, 3 April 2023
  • * Any direct hits (such as melee attacks, or fire bolts) will shatter the ice. However, unlike [[Nightfall]], damage over tim
    1 KB (206 words) - 08:30, 3 April 2023
  • ...st damage AoE spell that [[mage | mages]] use to combat groups of earth or fire element monsters. It deals a single hit of high damage with moderate mana c
    2 KB (359 words) - 08:27, 3 April 2023
  • ...econd within a larger area at the expense of high mana consumption. Like [[Fire Hail]], the skill must be channeled in order for the blizzard to continue.
    2 KB (382 words) - 08:29, 3 April 2023
  • ...that is not blue will have the fire version of their skills, and access to Fire Hail.
    10 KB (1,881 words) - 06:01, 30 April 2020
  • ...part of your attack routine, to match up to a Mage's [[AoE]] cast, such as Fire Wall or Blizzard. Note that unlike an AoE where damage accumulates over tim
    2 KB (312 words) - 07:31, 3 April 2023
  • Hits the target with fire element magic damage equal to 15% of the damage caused by Thrash.
    2 KB (330 words) - 07:35, 3 April 2023
  • ...s#item=1120 Metal Scraps] (drop them one at a time, not multiple) onto the Fire Sprites patrol path, but don't let them spot you so that they pick it up on
    6 KB (1,063 words) - 09:32, 28 April 2023
  • * Mages who use Fire spells have a chance to singe their paws. This has no negative effect, last
    2 KB (403 words) - 01:42, 12 October 2019
  • * Holy Fire (MAX at Lv.1) ...d is very difficult to execute, as it involves constant management of Holy Fire stacks, refreshing the Poison and Curse of Slowness debuffs, interrupting d
    26 KB (4,538 words) - 12:13, 4 May 2023
  • ...you can reflect a spell that would target an individual (such as a Mage's Fire Bolt).
    2 KB (295 words) - 07:40, 3 April 2023
  • ...-engaging him. Because Aeris's defending element is Wind 1, you should use Fire. ...the closet, he can be easily cornered by the use of AoE spells, especially Fire Wall. The knockback effect from some AoE spells does not matter here, maxim
    25 KB (4,329 words) - 07:42, 16 January 2024
  • It's defending element is Earth 5, making it heavily weak to Fire, Poison attacks (as well as Water and Light). As long as you have the right ...s can deal lots of damage with their Embers-Ignite spell combo, as well as Fire Bolt. Not to mention, the monsters in the first three jail cells will cause
    8 KB (1,419 words) - 10:25, 4 May 2024
  • Increases the target's elemental resistance to Fire, Water, Wind and Earth. ...that increases the elemental resistance of allies towards common elements (Fire, Water, Wind and Earth). Useful for reducing damage taken from elemental at
    1 KB (190 words) - 08:38, 3 April 2023
  • ...spells like [[Curse of Slowness]], [[Poison]], [[Leeching Poison]], [[Holy Fire]], [[Nourish]] and [[Revitalize]]. The Charm of Nurturing Rain, a pet with ...ffect, you don't have to worry about getting close to the boss. Apply Holy Fire and keep strengthening it with Nourish. Repeat as necessary, and remember t
    2 KB (366 words) - 04:57, 2 May 2023
  • ...the enemy. This has been commonly used by Mages to prevent an AoE such as Fire Wall from losing damage.
    2 KB (315 words) - 07:55, 3 April 2023
  • ...damage. Light is strong against neutral, earth and dark, but weak against fire and other light element creatures. ...are weak against light. Judgement is best used in combination with [[Holy Fire]] and [[Nourish]] to inflict powerful damage over time. At certain stacks o
    2 KB (250 words) - 08:42, 3 April 2023
  • ...ery three seconds for 18 seconds. If your target is already affected, it's fire spreads to up to four nearby targets. Keep this spell active during long fi ...ment monsters. Combine with [[Judgement]] for great results, and keep Holy Fire going with [[Nourish]].
    2 KB (340 words) - 08:44, 3 April 2023
  • ...e times) and refreshing it's duration to full. Use this ability after Holy Fire, whenever it is available. | [[Holy Fire]] Lv. 1
    2 KB (340 words) - 08:45, 3 April 2023
  • ** [[Holy Fire]]
    2 KB (348 words) - 08:47, 3 April 2023
  • ...inst enemies that are light element, while still strong against neutral or fire.
    2 KB (212 words) - 08:48, 3 April 2023
  • ...inst enemies that are light element, while still strong against neutral or fire.
    2 KB (233 words) - 08:48, 3 April 2023
  • ...AOE spell that Dark Priests typically use against large groups of neutral, fire or light element monsters. Inflicts a moderate amount of damage every secon
    1 KB (199 words) - 08:49, 3 April 2023
  • ...the ground, which slows any enemy that steps on it by 30%, increases their fire damage taken by 10%, and deals poison damage every three seconds.
    925 bytes (113 words) - 05:31, 18 May 2023
  • ...a highly flammable powder that ignites when stepped on, instantly dealing fire damage, and another 50% over 9 seconds.
    852 bytes (103 words) - 05:31, 18 May 2023
  • ...filled with an explosive powder. Stepping on the trap ignites it, dealing fire damage to nearby targets, and knocks them back.
    767 bytes (91 words) - 08:59, 3 April 2023
  • Fire a powerful shot at the target, dealing damage and pushing them back by a fe
    786 bytes (87 words) - 08:57, 3 April 2023

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)